Jukebox Module – Arma 2
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The '''Jukebox''' plays random [[ArmA_2:_Music|ArmA 2 music]]. | The '''Jukebox''' plays random [[ArmA_2:_Music|ArmA 2 music]]. | ||
== Initialization== | |||
=== Startup === | |||
''F7 > Jukebox'' | |||
== | === Optional parameters === | ||
====Set variables to jukebox logic with desired values==== | |||
*'''trackList = <array>;''' - List of played music tracks | |||
::Example: ''this setvariable ["trackList",["EP1_Track","EP1_Track01D"]];'' | |||
::Default value: All songs in config | |||
*'''delay = <number>;''' - Delay between songs | |||
::Example: ''this setvariable ["delay",0];'' | |||
::Default value: 3 | |||
== | === Alternative startup (without module) === | ||
[<trackList>,<delay>] spawn bis_fnc_music; | |||
Both params are optional | |||
Revision as of 08:59, 12 July 2010
Introduction
The Jukebox plays random ArmA 2 music.
Initialization
Startup
F7 > Jukebox
Optional parameters
Set variables to jukebox logic with desired values
- trackList = <array>; - List of played music tracks
- Example: this setvariable ["trackList",["EP1_Track","EP1_Track01D"]];
- Default value: All songs in config
- delay = <number>; - Delay between songs
- Example: this setvariable ["delay",0];
- Default value: 3
Alternative startup (without module)
[<trackList>,<delay>] spawn bis_fnc_music;
Both params are optional