Wrp File Format - OPRW2 & 3 – Talk
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Your seriously telling us you blew out a ulong/uint in a valid (openable by V3) .wrp file? I'm a little goob smacked that you'd actually consider placing 'billions' of objects on a map! Amazing, funny and just a little scary. -- [[User:Sy|Sy]] 07:08, 4 October 2010 (CEST) | Your seriously telling us you blew out a ulong/uint in a valid (openable by V3) .wrp file? I'm a little goob smacked that you'd actually consider placing 'billions' of objects on a map! Amazing, funny and just a little scary. -- [[User:Sy|Sy]] 07:08, 4 October 2010 (CEST) | ||
I tend to believe that Visitor would throw an error message or would crash, so I think the described scenario would never happen and the original statement is true. But maybe he really tested it but as Sy said it is hard to believe ^^ | I tend to believe that Visitor would throw an error message or would crash, so I think the described scenario would never happen and the original statement is true. But maybe he really tested it but as Sy said it is hard to believe ^^ --[[User:T D|T_D]] 23:05, 4 October 2010 (CEST) |
Latest revision as of 23:05, 4 October 2010
Re: ObjectID
Your seriously telling us you blew out a ulong/uint in a valid (openable by V3) .wrp file? I'm a little goob smacked that you'd actually consider placing 'billions' of objects on a map! Amazing, funny and just a little scary. -- Sy 07:08, 4 October 2010 (CEST)
I tend to believe that Visitor would throw an error message or would crash, so I think the described scenario would never happen and the original statement is true. But maybe he really tested it but as Sy said it is hard to believe ^^ --T_D 23:05, 4 October 2010 (CEST)