hostMission: Difference between revisions
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(Clarification of the display parameter thanks to DnA.) |
(Added note about context to use when using the command) |
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on January 03, 2011</dd> | |||
<dt class="note">'''[[User:kju|kju]]'''</dt><dd class="note"> | |||
The command must be called in the main menu or something similar menu it seems. | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 16:51, 3 January 2011
Description
- Description:
- Host the mp mission described by config class. Should be called as reaction to some UI action in some dialog. For example you can start a MP scenario from a button. It creates a host and takes you to the lobby with the scenario loaded. You need to provide the display which is active when the hostMission command is called.
- Groups:
- Uncategorised
Syntax
- Syntax:
- hostMission [Config, Display]
- Parameters:
- Config: Config
- Config: Display
- Return Value:
- Nothing
Examples
- Example 1:
hostMission [configMissionName, display];
- Example 2:
hostMission [configFile/"CfgMissions"/"MPMissions"/_scenarioClassName, _currentlyActiveDisplay];
Additional Information
- See also:
- playScriptedMission
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on January 03, 2011
- kju
- The command must be called in the main menu or something similar menu it seems.