diag log: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Added SEEALSO)
Line 26: Line 26:
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[arma.RPT]], [[diag drawMode]], [[diag fps]], [[diag fpsmin]], [[diag frameno]], [[diag tickTime]], [[diag toggle]] |= SEEALSO  
| [[arma.RPT]], [[copyToClipboard]], [[copyFromClipboard]], [[diag drawMode]], [[diag fps]], [[diag fpsmin]], [[diag frameno]], [[diag tickTime]], [[diag toggle]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 10:15, 14 July 2011

Hover & click on the images for description

Description

Description:
Dumps the argument's type and value to the report file.
Groups:
Uncategorised

Syntax

Syntax:
diag_log anything
Parameters:
anything: Anything -
Return Value:
Nothing

Examples

Example 1:
diag_log time;
Example 2:
diag_log format ["%1, %2",player,time];

Additional Information

See also:
arma.RPTcopyToClipboardcopyFromClipboarddiag drawModediag fpsdiag fpsmindiag framenodiag tickTimediag toggle

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Worldeater
ARMA2 crashes when diag_log is fed more than 1019 characters. diag_log might also crash ARMA2 when fed with less characters in some cases.

Note: This issue has been fixed in patch 1.04
Master85
To dump a string without "" use text.
Demonized
in patch 1.59 there is a limit of 1044 characters to be printed, no error or crash but diag_log line will simply end at character number 1044.

Bottom Section