ctrlMapAnimAdd: Difference between revisions
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<dd class="note">At least in VBS2 1.3 it is not necessary to use Position2D. Besides [[Position2D]], both [[Object]]s and [[Position3D]] work.</dd> | <dd class="note">At least in VBS2 1.3 it is not necessary to use Position2D. Besides [[Position2D]], both [[Object]]s and [[Position3D]] work.</dd> | ||
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Revision as of 13:28, 21 October 2011
Description
- Description:
- Adds the next frame to the map animation. The format of frame is [time, zoom, position], the format of position is Position2D.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_map ctrlMapAnimAdd [1, 0.1, getMarkerPos "anim1"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- besselinksjm
- At least in VBS2 1.3 it is not necessary to use Position2D. Besides Position2D, both Objects and Position3D work.