globalChat: Difference between revisions

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<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''</dt>
<dt class="note">'''[[User:Ceeeb|Ceeeb]]'''
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In '''OFP 1.96''', this command can be used by a [[Game_Logic]] unit, which will result in the text being displayed on screen without any  indication of the side of radio source, or quotation marks. For example : ''gamelogic1 globalchat "hello world"'' will create the text ''hello world'' in the radio log.
In '''OFP 1.96''', this command can be used by a [[Game_Logic]] unit, which will result in the text being displayed on screen without any  indication of the side of radio source, or quotation marks. For example : ''gamelogic1 globalchat "hello world"'' will create the text ''hello world'' in the radio log.

Revision as of 13:29, 21 October 2011

Hover & click on the images for description

Description

Description:
Make a unit send a text message over the global radio channel.
Groups:
Uncategorised

Syntax

Syntax:
unit globalChat chatText
Parameters:
unit: Object
chatText: String - the message that should be sent
Return Value:
Nothing

Examples

Example 1:
_soldierOne globalChat "Show this text"

Additional Information

See also:
sideChatgroupChatvehicleChat

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Ceeeb
In OFP 1.96, this command can be used by a Game_Logic unit, which will result in the text being displayed on screen without any indication of the side of radio source, or quotation marks. For example : gamelogic1 globalchat "hello world" will create the text hello world in the radio log.

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