removeMagazinesTurret: Difference between revisions

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Here's how you would remove all machine gun ammo from an M1A2 TUSK:
Here's how you would remove all machine gun ammo from an M1A2 TUSK:
  // remove the gunner's 240 ammo.
  // remove the gunner's M240 ammo.
  this removeMagazinesTurret ["1200Rnd_762x51_M240",[0]];  
  this removeMagazinesTurret ["1200Rnd_762x51_M240",[0]];  



Revision as of 23:42, 30 July 2011

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Description

Description:
Removes all magazines of the given type from the unit. Use turret path [-1] for driver's turret. Note: you may create invalid combinations by using this function. When doing so, application behaviour is undefined.
Groups:
Uncategorised

Syntax

Syntax:
vehicle removeMagazinesTurret [magazineName, turretPath]
Parameters:
vehicle: Object
[weaponName, turretPath]: Array
magazineName: String
turretPath: Array
Return Value:
Nothing

Examples

Example 1:
vehicle player removeMagazinesTurret ["60rnd_cmflaremagazine",[-1]]
Example 2:
_tank removeMagazinesTurret ["20Rnd_120mmSABOT_M1A2",[0]]

Additional Information

See also:
addMagazineTurretmagazinesTurretremoveMagazineTurretweaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Here's how you would remove all machine gun ammo from an M1A2 TUSK: // remove the gunner's M240 ammo. this removeMagazinesTurret ["1200Rnd_762x51_M240",[0]]; // remove the commander's M2 ammo. this removeMagazinesTurret ["100Rnd_127x99_M2",[0,0]]; // remove the loader's M240 ammo. this removeMagazinesTurret ["100Rnd_762x51_M240",[0,1]];

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