setObjectTexture: Difference between revisions
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'''Description:''' | '''Description:''' | ||
Textures '''object''' | Textures '''object''' selection with '''texture''' named in array. | ||
Array has the form '''''[ | Array has the form '''''[selection numer,"Texture"]'''''. | ||
The '''selection number''' is defined through the '''[[hiddenselection]][]={}''' array in the vehicle's config (starting with 0 as the first element of the array). | |||
'''Example:''' | '''Example:''' | ||
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_objectname '''setobjecttexture''' [0,"\pboname\texture.paa"]<br> | _objectname '''setobjecttexture''' [0,"\pboname\texture.paa"]<br> | ||
_objectname '''setobjecttexture''' [1,"\pboname\texture2.paa"] | _objectname '''setobjecttexture''' [1,"\pboname\texture2.paa"] | ||
'''MP Note:''' | |||
This command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client. |
Revision as of 16:04, 23 May 2006
object setObjectTexture texture
Operand types:
object: Object
texture: Array
Type of returned value:
Compatibility:
Added in version 1.75
Description:
Textures object selection with texture named in array. Array has the form [selection numer,"Texture"]. The selection number is defined through the hiddenselection[]={} array in the vehicle's config (starting with 0 as the first element of the array).
Example:
_objectname setobjecttexture [0,"\pboname\texture.paa"]
_objectname setobjecttexture [1,"\pboname\texture2.paa"]
MP Note:
This command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client.