setVehicleInit: Difference between revisions
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[[Category:Scripting Commands ArmA|SETVEHICLEINIT]] | [[Category:Scripting Commands ArmA|SETVEHICLEINIT]] | ||
<h2 style="color:#000066">'''''vehicle'' setVehicleInit ''statement'''''</h2> | |||
'''Operand types:''' | |||
''' | '''vehicle:''' [[Object]] | ||
'''statement:''' [[String]] | |||
'''Type of returned value:''' | '''Type of returned value:''' | ||
[[Nothing]] | |||
'''Compatibility:''' | '''Compatibility:''' | ||
Version 2.33 required. | |||
'''Description:''' | '''Description:''' | ||
Execute statement attached to vehicle. This statement is also propagated over network in MP games. | |||
'''Example:''' | '''Example:''' | ||
soldier3 '''setVehicleInit''' "this allowfleeing 0" |
Revision as of 16:38, 4 July 2006
vehicle setVehicleInit statement
Operand types:
vehicle: Object
statement: String
Type of returned value:
Compatibility:
Version 2.33 required.
Description:
Execute statement attached to vehicle. This statement is also propagated over network in MP games.
Example:
soldier3 setVehicleInit "this allowfleeing 0"