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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
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|0.50|= Game version | |0.50|= Game version | ||
|arg= global |= Arguments in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Returns the stance of given unit | | Returns the stance of given unit - can be "STAND", "CROUCH", "PRONE", "UNDEFINED" (for example, swimming) or "" (on non-human [[Object|object]]) |= Description | ||
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|x1= <code> | |x1= <code>if (stance player == "STAND") then { hint "I am standing now!"; };</code>|= EXAMPLE1 | ||
</code>|= EXAMPLE1 | |||
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| | | [[animationState]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 00:41, 10 April 2014
Description
- Description:
- Returns the stance of given unit - can be "STAND", "CROUCH", "PRONE", "UNDEFINED" (for example, swimming) or "" (on non-human object)
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
if (stance player == "STAND") then { hint "I am standing now!"; };
Additional Information
- See also:
- animationState
Notes
-
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