preloadSound: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Killzone Kid (talk | contribs) (description) |
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| Makes sure that a sound can start playing without any delay once it is needed. | | Makes sure that a sound can start playing without any delay once it is needed. Command works in Arma 3, but might not be implemented in earlier Arma installments. |= Description | ||
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| | | '''preloadSound''' soundName |= Syntax | ||
|p1= soundName: [[String]] |= Parameter 1 | |p1= soundName: [[String]] |= Parameter 1 | ||
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| | | [[preloadTitleRsc]] |= See also | ||
}} | }} |
Revision as of 14:15, 10 March 2015
Description
- Description:
- Makes sure that a sound can start playing without any delay once it is needed. Command works in Arma 3, but might not be implemented in earlier Arma installments.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- preloadTitleRsc
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note