failMission: Difference between revisions
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Killzone Kid (talk | contribs) (doesn't end persistent mission) |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Finish the mission. | | Finish the mission. If the server is set to run persistent mission, [[failMission]] will not end the mission when last player gets kicked to the lobby. Use [[endMission]] to end the mission. | ||
The end type can be: | The end type can be: | ||
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| '''failMission''' | | '''failMission''' endtype |= Syntax | ||
|p1= | |p1= endtype: [[String]] - |= PARAMETER1 | ||
|p2= |= PARAMETER2 | |p2= |= PARAMETER2 | ||
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|x1= <code>failMission "LOSER"; </code>|= EXAMPLE1 | |x1= <code>[[failMission]] "LOSER"; </code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ |
Revision as of 23:28, 15 December 2013
Description
- Description:
- Finish the mission. If the server is set to run persistent mission, failMission will not end the mission when last player gets kicked to the lobby. Use endMission to end the mission.
The end type can be:
- "CONTINUE"
- "KILLED"
- "LOSER"
- "END1"
- "END2"
- "END3"
- "END4"
- "END5"
- "END6"
- Groups:
- Uncategorised
Syntax
- Syntax:
- failMission endtype
- Parameters:
- endtype: String -
- Return Value:
- Nothing
Examples
- Example 1:
failMission "LOSER";
Additional Information
- See also:
- endMissionforceEnd
Notes
-
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