Enhanced Configuration Project: Difference between revisions
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ECP is an OFP 'modification' consisting of the following components: | === ECP is an OFP 'modification' consisting of the following components: === | ||
* ECP Core | * ECP Core | ||
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== Features == | == Features == | ||
General: | === General: === | ||
* ECP event handling concept and initial algorithm | * ECP event handling concept and initial algorithm | ||
* Configuration modifications (Updated) | * Configuration modifications (Updated) | ||
Line 42: | Line 42: | ||
* Spectator script | * Spectator script | ||
=== ECP Performance: === | |||
ECP Performance: | |||
* Core redesign and code optimisation (New) | * Core redesign and code optimisation (New) | ||
* DGAS architecture (New) | * DGAS architecture (New) | ||
* Enhanced MP reliability and AIM (New) | * Enhanced MP reliability and AIM (New) | ||
=== Simulations: === | |||
Simulations: | |||
* AI information sharing and AAD (New) | * AI information sharing and AAD (New) | ||
* AI join | * AI join | ||
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* Tail rotor failure | * Tail rotor failure | ||
=== Effects: === | |||
Effects: | |||
* Aircraft altitude warning | * Aircraft altitude warning | ||
* Aircraft smoke | * Aircraft smoke |
Revision as of 14:04, 11 May 2013
Enhanced Configuration Project (ECP)
The Enhanced Configuration Project aims to increase the potential of OFP through providing enhanced configuration files and associated scripts that run without any in-mission triggers or code.
The ECP provides:
- Improved gameplay
- Big brained AI
- Additional special effects
- Improved sound
- Realism enhancements
ECP is an OFP 'modification' consisting of the following components:
- ECP Core
- ECP Dynamic Speaking AI
- ECP Dynamic Range sounds
- ECP Radio Chatter
You only need the ECP Core, however it is highly recommended that you download the other plug-ins as well.
In addition to increasing the enjoyment of the game for individuals, we aim to provide an open-source enhanced configuration for use by all mods.
Features
General:
- ECP event handling concept and initial algorithm
- Configuration modifications (Updated)
- Editor's Debug Spectator(c)
- Flexible game startup (New)
- In-game ECP Settings Editor (Updated)
- Level Of Detail
- New main menu cut-scenes
- Redesigned editor GUI (Updated)
- Redesigned main menu GUI (New)
- Scripting resources (Extended)
- Spectator script
ECP Performance:
- Core redesign and code optimisation (New)
- DGAS architecture (New)
- Enhanced MP reliability and AIM (New)
Simulations:
- AI information sharing and AAD (New)
- AI join
- AI release (New)
- AI surrendering and PoW interaction (New)
- AT/AA launcher backblast damage
- Bleeding damage (Updated)
- Bouncing fragmentation grenades (New)
- Bouncing smoke grenades and smoke simulation (New)
- H.A.L.O. Parachutes (Updated)
- Helo Coms(New)
- IR AA jamming and visual counter-measures
- Multiple ordnance suppression (New)
- Random Weather and Snow (Updated)
- Tail rotor failure
Effects:
- Aircraft altitude warning
- Aircraft smoke
- AT/AA launcher backblast
- AT/AA smoke trail (Extended)
- Blood spurt and bleeding (Updated)
- Burning men (Updated)
- Buzzing flies (Updated)
- Church chanting, animated fountains and lighting effects (New)
- Explosion craters (New)
- Explosion effects (Updated & Extended)
- Fire effects (Updated & Extended)
- Helicopter dust
- Mounted machine gun cartridges (New)
- Shell and bullet whiz (Extended)
- Tank main gun flash (New)
- Tank shock dust
- Working lighthouses (Updated)
- Muzzle smoke/flash (New)
Screenshots
Review
External Links
ECP Homepage DEAD LINK
ECP 1.085e BI forum release thread
ECP 1.085 Official OFPEC forum release thread
ECP 1.085 download at Operation Flashpoint Files (+1.085e Patch)