Beta Patches – Take On Mars
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| Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) | | Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) | ||
| 0000046 | | [http://mars.takeonthegame.com/feedback/view.php?id=46 0000046] | ||
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| Added fuel tank level indicators to the landing HUD | | Added fuel tank level indicators to the landing HUD | ||
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| Fixed Invert Vertical Axis toggle in options menu | | Fixed Invert Vertical Axis toggle in options menu | ||
| 0000172 | | [http://mars.takeonthegame.com/feedback/view.php?id=172 0000172] | ||
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| Fixed issue where HUD grid showed up in 3rd person view during landing | | Fixed issue where HUD grid showed up in 3rd person view during landing | ||
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| Fixed APXS and Drill targets in Large rover mission on Victoria Crater | | Fixed APXS and Drill targets in Large rover mission on Victoria Crater | ||
| 0000227 | | [http://mars.takeonthegame.com/feedback/view.php?id=227 0000227] | ||
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| Fixed APXS target in mission Group of impact craters on Victoria Crater | | Fixed APXS target in mission Group of impact craters on Victoria Crater | ||
| 0000253 | | [http://mars.takeonthegame.com/feedback/view.php?id=253 0000253] | ||
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| Fixed APXS target in mission Two impact craters on Victoria Crater | | Fixed APXS target in mission Two impact craters on Victoria Crater | ||
| 0000018 | | [http://mars.takeonthegame.com/feedback/view.php?id=18 0000018] | ||
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| Fixed Drill target in mission Three depressions on Gale Crater | | Fixed Drill target in mission Three depressions on Gale Crater | ||
| 0000244 | | [http://mars.takeonthegame.com/feedback/view.php?id=244 0000244] | ||
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| Changed default thrust button to left shift | | Changed default thrust button to left shift | ||
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|}</onlyinclude> | |}</onlyinclude> | ||
== Patch 0.8.0172 == | == Patch 0.8.0172 == | ||
===15th August 2013:=== | ===15th August 2013:=== |
Revision as of 00:16, 18 August 2013
Patches
Patch 0.8.0174
16th August 2013:
Issue Description | Tracker ID |
---|---|
Added limited fuel to landing systems (Lander, Retro Stage and Sky Crane thrusters) | 0000046 |
Added fuel tank level indicators to the landing HUD | |
Added indication of emergency landing mode to landing HUD | |
Added hint to Gravon overlay for its menu (P) | |
Fixed Invert Vertical Axis toggle in options menu | 0000172 |
Fixed issue where HUD grid showed up in 3rd person view during landing | |
Fixed APXS and Drill targets in Large rover mission on Victoria Crater | 0000227 |
Fixed APXS target in mission Group of impact craters on Victoria Crater | 0000253 |
Fixed APXS target in mission Two impact craters on Victoria Crater | 0000018 |
Fixed Drill target in mission Three depressions on Gale Crater | 0000244 |
Changed default thrust button to left shift |
Patch 0.8.0172
15th August 2013:
- Added uploading of photos to Steam via the vehicle's photo viewer on the map
- Reduced opacity of landing HUD grid
- Removed HUD modes from the Radial Menu (to be used for dynamic actions)
14th August 2013:
- Added manual landing of vehicles (Landers and Rovers)
- Added T5 Small rover
- Adjusted descent cam rotation by 90 degrees
- Adjusted landers thrusters to keep straight while thrusting
- Adjusted priorities etc in several Kaiser Crater missions
13th August 2013:
- Fixed DAN science target in mission 4681
- Fixed Floating rocks near Kaiser Crater
- Fixed floating/clipped rock near ancient river in Kaiser Crater
- Fixed floating rock in Kaiser Crater map
12th August 2013:
- Added map zoom to cursor instead of center
- Fixed non-scanable rocks in Kaiser Crater mission 5044
- Fixed photograph rock bug in Kraiser Crater plateu
- Fixed photo targets in 2nd mission on Kaiser Crater
- Adjusted cameras on T5 Large lander (NAV cam replaced by TELE)
- Optimized calling of sky preset change
9th August 2013:
- Added WIP landing HUD to Landers, currently not fully functional
- Added more rocks to Victoria Crater
- Removed noise in 3rd person cam, even if no cams are present
- Fixed Gale Crater Impact Crater mission photo targets
- Fixed issue where turning off GUI elements did not work for landing HUD
- Fixed Landers not switching between landing and ground HUD
8th August 2013:
- Added versioning/synching of objects such as static objects to allow addition of more objects to locations
- Added clearing of duplicate ID objects, such as rocks and static objects
- Added more rocks to Victoria Crater
Increased range for APXS slightly, making it easier to reach targets
- Reduced random part failure to make landing less error-prone
- Fixed an analyze target in Kaiser Crater not being completable
- Fixed duplicate IDs on 2 science targets in Kaiser, causing hell
- Fixed several side missions where the material was set to STONE, not ATMOSPHERE
- Fixed problem with Gravon not being unpacked on the Steam build, causing a crash
7th August 2013:
- Added versioning/synching of Space Program Science Targets to allow addition of more missions to locations
- Added more small side missions to Victoria Crater
- Fixed the further issues with Gravon
- Fixed the issues with the photo targets in Kaiser Crater
- Fixed several levitating rocks in Victoria Crater
- Changed one of the scientists in the lab to be kneeling
6th August 2013:
- Added TextListboxWidget Functionality to script to edit contents of each column using SetItem()
- Added Feedback Tracker ID to issues in the Change Log
- Added more people to the Mission Control room
- Added scientists in white overalls to the Rover Lab
- Added several small side missions to Victoria Crater
- Fixed the issue where the variable Hotspot_CurHi could go below 0, causing a crash
- Fixed the issue where airbags deflated while still bouncing, damaging the rover
Fixed the physics detail issue where small or medium rovers would not land
- Fixed the issue where switching from Space Program to Editor left you with a static camera
- Fixed a crash in the CTR tab when pressing SELECT and no items were present
- Fixed the terrain not meeting up with the rock walls in Gale Crater
- Fixed several levitating rocks in Gale Crater
- Optimized several shaders
5th August 2013:
- Added the Change Log viewer to the main menu
- Added 'Never freeze on alt+tab' launch parameter to Steam
- Fixed an issue with the Night Owl achievement, where an Editor-spawned vehicle could not complete it
- Fixed several issues with the Gravon arcade console
- Fixed the issue where the low resolution camera effect was carried over to the main menu
- Fixed an issue with the main and menu renders not filtering on resolution scales of greater then 1x
- Fixed levitating rocks in Kaiser Crater
2nd August 2013:
- Enabled the Gravon game console in the Mission Control room
- Fixed a crash with Index out of range (-4 >= 456) in scripts/Entities/VehicleWidgetHandler.h:108
- Hid 3 achievements by default
Patch 0.8.0170
- Release