addItemToUniform: Difference between revisions
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Killzone Kid (talk | contribs) (locality) |
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|1.04|= Game version | |1.04|= Game version | ||
|arg= global |= Arguments in MP | |||
|eff= global |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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|x1= <code>player addItemToUniform "itemGPS"; | |x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code>|= EXAMPLE1 | ||
</code>|= EXAMPLE1 | |||
|x2= <code>player addItemToUniform "hgun_Rook40_F"; | |x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code>|= EXAMPLE2 | ||
</code>|= EXAMPLE2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addItemToBackpack]] [[addItemToVest]] |= SEEALSO | | [[addItemToBackpack]]. [[addItemToVest]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 13:17, 10 September 2014
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a a weapon or a magazine.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
- See also:
- addItemToBackpack. addItemToVest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note