addItemToUniform: Difference between revisions

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|1.04|= Game version
|1.04|= Game version
|arg= global |= Arguments in MP
|eff= global |= Effects in MP
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|x1= <code>player addItemToUniform "itemGPS";
|x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code>|= EXAMPLE1  
</code>|= EXAMPLE1  


|x2= <code>player addItemToUniform "hgun_Rook40_F";
|x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code>|= EXAMPLE2  
</code>|= EXAMPLE2  


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| [[addItemToBackpack]] [[addItemToVest]] |= SEEALSO  
| [[addItemToBackpack]]. [[addItemToVest]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 13:17, 10 September 2014

Hover & click on the images for description

Description

Description:
Create new item and store it to soldier's uniform. The item can also be a a weapon or a magazine.
Groups:
Uncategorised

Syntax

Syntax:
unit addItemToUniform item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addItemToUniform "itemGPS";
Example 2:
player addItemToUniform "hgun_Rook40_F";

Additional Information

See also:
addItemToBackpack. addItemToVest

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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