setObjectTexture: Difference between revisions

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Textures '''object''' selection with '''texture''' named in array.
Textures '''object''' selection with '''texture''' named in array.
Array has the form '''''[selection numer,"Texture"]'''''.
Array has the form '''''[selection numer,"Texture"]'''''.
The '''selection number''' is defined through the '''[[hiddenselection]][]={}''' array in the vehicle's config (starting with 0 as the first element of the array).
The '''selection number''' is defined through the [[hiddenselection]][]={} array in the vehicle's config (starting with 0 as the first element of the array).


'''Example:'''
'''Example:'''

Revision as of 17:05, 23 May 2006


object setObjectTexture texture


Operand types:

object: Object

texture: Array

Type of returned value:

Nothing

Compatibility:

Added in version 1.75

Description:

Textures object selection with texture named in array. Array has the form [selection numer,"Texture"]. The selection number is defined through the hiddenselection[]={} array in the vehicle's config (starting with 0 as the first element of the array).

Example:

_objectname setobjecttexture [0,"\pboname\texture.paa"]
_objectname setobjecttexture [1,"\pboname\texture2.paa"]


MP Note:

This command has only local effect. If you want to change a texture on all clients, you have to execute this command on each client.