addCuratorCameraArea: Difference between revisions
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|p1= curatorObj: [[Object]] - Curator module. |= PARAMETER1 | |p1= curatorObj: [[Object]] - Curator module. |= PARAMETER1 | ||
|p2= | |p2= cameraAreaID: [[Number]] |= PARAMETER3 | ||
|p3= | |p3= position: [[Position]] |= PARAMETER4 | ||
|p4 | |p4= radius: [[Number]] |= PARAMETER5 | ||
| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE | ||
|x1= <code></code>|= EXAMPLE1 | |x1= <code>myCurator addCuratorCameraArea [3,position mySoldier,300];</code>|= EXAMPLE1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[Curator]], [[removeCuratorCameraArea]], [[curatorCameraArea]] |= SEEALSO | ||
| | | mp= Can be executed only on server |= MPBEHAVIOUR | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 11:29, 18 February 2014
Description
- Description:
- Adds or changes curator camera area (depends on if ID is already used).
- Multiplayer:
- Can be executed only on server
- Groups:
- Uncategorised
Syntax
- Syntax:
- curatorObj addCuratorCameraArea [cameraAreaID,position,radius]
- Parameters:
- curatorObj: Object - Curator module.
- cameraAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorCameraArea [3,position mySoldier,300];
Additional Information
Notes
-
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