addCuratorEditingArea: Difference between revisions

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| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius] |= Syntax
| curatorObj '''addCuratorEditingArea''' [editAreaID,position,radius] |= Syntax
|p1= [editAreaID,position,radius]: [[Array]] |= PARAMETER1
|p2= curatorObj: [[Object]] - Curator module.  |= PARAMETER2


|p1= curatorObj: [[Object]] - Curator module. |= PARAMETER1 
|p3= editAreaID: [[Number]]  |= PARAMETER3


|p2= editAreaID: [[Number]]  |= PARAMETER3
|p4= position: [[Position]]  |= PARAMETER4


|p3= position: [[Position]]  |= PARAMETER4
|p5= radius: [[Number]]  |= PARAMETER5
 
|p4= radius: [[Number]]  |= PARAMETER5


| [[Nothing]] |= RETURNVALUE  
| [[Nothing]] |= RETURNVALUE  

Revision as of 17:56, 30 August 2015

Hover & click on the images for description

Description

Description:
Adds or changes curator edit area (depends on if ID is already used).
Multiplayer:
Can be executed only on server
Groups:
Uncategorised

Syntax

Syntax:
curatorObj addCuratorEditingArea [editAreaID,position,radius]
Parameters:
[editAreaID,position,radius]: Array
curatorObj: Object - Curator module.
editAreaID: Number
position: Position
radius: Number
Return Value:
Nothing

Examples

Example 1:
myCurator addCuratorEditingArea [4,position player,1000];

Additional Information

See also:
CuratorremoveCuratorEditingArearemoveAllCuratorEditingAreascuratorEditingArea

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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