Render Worlds: Difference between revisions
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We have added three Render Worlds that may be used to take pictures or video that needs some keying to add some different scene. They need to be copied into the standard distribution and added as a mod to work correctly in game. Each one of them is of different color, the default one is white while green/blue one is obviously green/blue respectively. | We have added three Render Worlds that may be used to take pictures or video that needs some keying to add some different scene. They need to be copied into the standard distribution and added as a mod to work correctly in game. Each one of them is of different color, the default one is white while green/blue one is obviously green/blue respectively. You can access it like any other maps, from the mission editor. | ||
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Copy the RenderWorlds directory into root of your Arma 3 directory to use them. | Copy the RenderWorlds directory into root of your Arma 3 directory to use them or use mapfolders.bat from [[:Category:Arma 3 Official Tools|Arma 3 Tools]]. | ||
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Revision as of 10:05, 24 April 2014
Basic information
- Author:
- Bohemia Interactive
- Compatibility:
- Arma 3
- Download:
- Part of Arma 3 Tools package on Steam
Description
- Description:
- We have added three Render Worlds that may be used to take pictures or video that needs some keying to add some different scene. They need to be copied into the standard distribution and added as a mod to work correctly in game. Each one of them is of different color, the default one is white while green/blue one is obviously green/blue respectively. You can access it like any other maps, from the mission editor.
- Notes:
- Copy the RenderWorlds directory into root of your Arma 3 directory to use them or use mapfolders.bat from Arma 3 Tools.
Usage
- Line call:
- Add a parameter -mod=RenderWorlds to your Arma 3 shortcut (or directly in Steam library product properties)