Poseidon Tools: Difference between revisions

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m (Tom 48 97 moved page User:Tom 48 97/Poseidon Tools to Poseidon Tools: Page ready :))
(update of Poseidon)
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|AUTHOR= [[user:Tom_48_97|Tom_48_97]]
|AUTHOR= [[user:Tom_48_97|Tom_48_97]]


|VERSION= 0.64
|VERSION= 0.65.1004 (29/04/2014)


|DOWNLOAD= [http://arma3.fr/files/get/arma_3/editing/tools/poseidon_v0.64.787.7z LATEST RELEASE from armaholic.com] (~10 MB)
|DOWNLOAD= [http://tom4897.info/?attachment_id=2242 LATEST RELEASE from tom4897.info] (~8 MB)
|COMPATIBILITY= [[Arma 2]], [[Arma 3]]
|COMPATIBILITY= [[Arma 2]], [[Arma 3]]
|DESCRIPTION= [[File:Poseidon_Tools_1.jpg|200px|thumb||Full workspace]]Complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. [[Poseidon Tools]] supports all text files (Scripts & configs) used by the [[Real Virtuality]]. It includes:
|DESCRIPTION= [[File:Poseidon_Tools_1.jpg|200px|thumb||Full workspace]]Complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. [[Poseidon Tools]] supports all text files (Scripts & configs) used by the [[Real Virtuality]]. It includes:

Revision as of 16:31, 29 April 2014

Basic information

Author:
Tom_48_97
Version:
0.65.1004 (29/04/2014)
Compatibility:
Arma 2, Arma 3
Download:
LATEST RELEASE from tom4897.info (~8 MB)

Description

Description:
Full workspace
Complete script tool suite Bohemia Interactive's game engine used in ARMA II and ARMA 3. Poseidon Tools supports all text files (Scripts & configs) used by the Real Virtuality. It includes:


Initially, this project was named "BI PTE" (BI Plain Text Editor) and was renamed Poseidon Tools when it was publicly released, in august 2013. So, the name, Poseidon Tools, is a tribute to the very first version of the Real Virtuality engine, "Poseidon", which is the base of all the Arma series.

Features

  • Project management
  • Instant Project Switch**
  • Distraction Free Mode (SHIFT+F11) and full screen (F11)
  • Split Editing (Can display up to four file on the same screen)
  • Auto Completion (based on commands and existing text in the file)
  • Current and parent brackets highlight
  • Persistent session**
  • Snippets (eg: file header, control structures, game functions etc...) [2]
  • Syntax highlighter (for SQF (from ofp to arma 3), SQM, HPP, CPP, EXT...)
  • Full support of SQF & SQS, XML, Cpp, CFG, RPT
  • Can open Arma 3 logs quickly
  • Refresh the opened files everytime you get back to it
  • Macro creation
  • Documentation link**
  • etc...

Notes

Usage

Licenses

Licensing:
-
See also:
Documentation, Forum