Arsenal – Arma 3

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== Virtual Ammo Box ==
== Virtual Ammo Box ==
You can use Arsenal in a scenario you're designing simply by calling the following [[Functions|function]]:
[] call [[BIS_fnc_arsenal]];
This version has several limitations as opposed to the Virtual one:
* Voice, Face and Insignia are not available (to avoid clashing with profile)
* Not all assets are automatically present, designer has to whitelist allowed classes. By default, only player's current equipment is available.
To open Arsenal with full options, execute:
["Open",true] call BIS_fnc_arsenal;


== Zeus Respawn Loadouts ==
== Zeus Respawn Loadouts ==

Revision as of 14:24, 1 July 2014

a3 arsenal.png


Arsenal is, essentially, a character, equipment and weapon viewer which has been added to Arma 3 in the Bootcamp update. This tool offers an overview of the available content, and enables customized loadouts to be exported to script, which can be used in the editor, other game modes, such as Zeus, and by community scenarios/mods.

Virtual Arsenal

Virtual Arsenal is a special mission on Virtual Reality world which lets you preview and and try any piece of equipment (including community made ones) in a controlled environment.

You can access it from the main menu by locking on LEARN > VIRTUAL ARSENAL

Virtual Ammo Box

You can use Arsenal in a scenario you're designing simply by calling the following function:

[] call BIS_fnc_arsenal;

This version has several limitations as opposed to the Virtual one:

  • Voice, Face and Insignia are not available (to avoid clashing with profile)
  • Not all assets are automatically present, designer has to whitelist allowed classes. By default, only player's current equipment is available.

To open Arsenal with full options, execute:

["Open",true] call BIS_fnc_arsenal;

Zeus Respawn Loadouts

a3 arsenal loadout save.png a3 arsenal loadout load.png