ctrlMapCursor: Difference between revisions
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on August 14, 2015 - 11:01 (UTC)</dd> | |||
<dt class="note">[[User:Bull A|Bull A]]</dt> | |||
<dd class="note"> | |||
Current use is limited to controls within #Display - 12 | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 12:01, 14 August 2015
Description
- Description:
- Changes the default cursor that appears when interacting with a map control to a custom one. Use an empty string to restore the default cursor. If the specified cursor does not exist, the default is used and no error is produced. The cursor is the name of a config entry from CfgWrapperUI / Cursors. Some possible class names:
- Arrow
- Track
- Move
- Scroll
- Rotate
- Track3D
- Move3D
- Rotate3D
- Raise3D
- Wait
- HC_move
- HC_overFriendly
- HC_overEnemy
- HC_overMission
- HC_unsel
NOTE: Cursor name is case sensitive. - Groups:
- Uncategorised
Syntax
- Syntax:
- control ctrlMapCursor [defaultCursor, newCursor]
- Parameters:
- control: Control - Map control
- defaultCursor: String - Cursor class name
- newCursor: String - Cursor class name
- Return Value:
- Nothing
Examples
- Example 1:
_map ctrlMapCursor ["Track", "Arrow"];
- Example 2:
uiNamespace setVariable ["_map",findDisplay 12 displayCtrl 51]; (uiNamespace getVariable "_map") ctrlMapCursor ["Track","HC_overFriendly"];
- Example 3:
findDisplay 12 displayCtrl 51 ctrlMapCursor ["Scroll", "Wait"];
Additional Information
- See also:
- setMousePosition
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 14, 2015 - 11:01 (UTC)
- Bull A
- Current use is limited to controls within #Display - 12