sideLogic: Difference between revisions

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| The Logic [[Side|side]].
| The Logic [[Side|side]].
<br>Side of [[Game Logic]]s and [[Modules]]. |= Description
<br>Side of [[Game Logic]]s and [[Modules]]. |DESCRIPTION=
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| '''sideLogic''' |= Syntax
| '''sideLogic''' |SYNTAX=


| [[Side]] |= Return value
| [[Side]] |RETURNVALUE=
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     [[hint]] "It's a logic!";
     [[hint]] "It's a logic!";
};
};
</code> |= Example 1
</code> |EXAMPLE1=
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| [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideUnknown]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[side location]], [[Side relations]] |= See also
| [[Side]], [[side]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideUnknown]], [[sideFriendly]], [[sideEnemy]], [[playerSide]], [[side location]], [[Side relations]] |SEEALSO=


}}
}}

Revision as of 14:49, 7 April 2019

Hover & click on the images for description

Description

Description:
The Logic side.
Side of Game Logics and Modules.
Groups:
Uncategorised

Syntax

Syntax:
sideLogic
Return Value:
Side

Examples

Example 1:
if (side _obj == sideLogic) then { hint "It's a logic!"; };

Additional Information

See also:
SidesidewesteastresistanceciviliansideUnknownsideFriendlysideEnemyplayerSideside locationSide relations

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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