setAPURTD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Cat RTD)
m (template:command argument fix)
Line 11: Line 11:
| Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.  
| Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.  
* 0: fully off  
* 0: fully off  
* 1: fully powered up |= Description
* 1: fully powered up |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| helicopterRTD '''setAPURTD''' [value, time]|= Syntax
| helicopterRTD '''setAPURTD''' [value, time]|SYNTAX=


|p1= helicopterRTD: [[ObjectRTD]] - helicopter |= Parameter 1
|p1= helicopterRTD: [[ObjectRTD]] - helicopter |PARAMETER1=
|p2= value: [[Number]] - desired APU state |= Parameter 2
|p2= value: [[Number]] - desired APU state |PARAMETER2=
|p3= time: [[Number]] - time to reach (seconds) |= Parameter 3
|p3= time: [[Number]] - time to reach (seconds) |PARAMETER3=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>(vehicle player) setAPURTD [1, 15];</code> |=
|x1= <code>(vehicle player) setAPURTD [1, 15];</code> |=


| - |= See also
| - |SEEALSO=


}}
}}

Revision as of 14:46, 7 April 2019


Hover & click on the images for description

Description

Description:
Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.
  • 0: fully off
  • 1: fully powered up
Groups:
Uncategorised

Syntax

Syntax:
helicopterRTD setAPURTD [value, time]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired APU state
time: Number - time to reach (seconds)
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setAPURTD [1, 15];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section