setUnloadInCombat: Difference between revisions

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| If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local. |= Description
| If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local. |DESCRIPTION=
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| vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets] |= Syntax
| vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets] |SYNTAX=


|p1= vehicle: [[Object]]|= Parameter 1
|p1= vehicle: [[Object]]|PARAMETER1=


|p2=[allowCargo, allowTurrets]: [[Array]] |=
|p2=[allowCargo, allowTurrets]: [[Array]] |=


|p3= allowCargo: [[Boolean]]|= Parameter 2
|p3= allowCargo: [[Boolean]]|PARAMETER2=


|p4= allowTurrets: [[Boolean]]|= Parameter 3
|p4= allowTurrets: [[Boolean]]|PARAMETER3=


| [[Nothing]] |= Return value
| [[Nothing]] |RETURNVALUE=
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|x1= <code>_veh [[setUnloadInCombat]] <nowiki>[</nowiki>[[true]], [[false]]];</code> |= Example 1
|x1= <code>_veh [[setUnloadInCombat]] <nowiki>[</nowiki>[[true]], [[false]]];</code> |EXAMPLE1=
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| [[canUnloadInCombat]]|= See also
| [[canUnloadInCombat]]|SEEALSO=


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Revision as of 14:48, 7 April 2019

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Description

Description:
If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
Groups:
Uncategorised

Syntax

Syntax:
vehicle setUnloadInCombat [allowCargo, allowTurrets]
Parameters:
vehicle: Object
[allowCargo, allowTurrets]: Array
allowCargo: Boolean
allowTurrets: Boolean
Return Value:
Nothing

Examples

Example 1:
_veh setUnloadInCombat [true, false];

Additional Information

See also:
canUnloadInCombat

Notes

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Notes

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