ORBAT Viewer – Arma 3
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Possible values of ''size'' attribute: | Possible values of ''size'' attribute: | ||
* Army | |||
* ArmyGroup | |||
* Battalion | |||
* BCT | |||
* Brigade | |||
* Company | |||
* Corps | |||
* Division | |||
* FireTeam | * FireTeam | ||
* HBCT | |||
* IBCT | |||
* Platoon | |||
* Regiment | |||
* Section | |||
* Squad | * Squad | ||
* | * Squadron | ||
* Troop | * Troop | ||
Possible values of ''type'' attribute: | Possible values of ''type'' attribute: | ||
* | * Airborne | ||
* Armored | * Armored | ||
* | * Artillery | ||
* Assault | |||
* AttackRecon | |||
* AviationSupport | |||
* Cavalry | * Cavalry | ||
* CombatAviation | * CombatAviation | ||
* | * Fighter | ||
* GeneralSupport | * GeneralSupport | ||
* | * Helicopter | ||
* | * HQ | ||
* | * Infantry | ||
* | * Maintenance | ||
* Maritime | |||
* MechanizedInfantry | |||
* Medical | * Medical | ||
* Mortar | * Mortar | ||
* | * MotorizedInfantry | ||
* Recon | |||
* Service | |||
* Support | * Support | ||
* | * UAV | ||
* | * Unknown | ||
Possible values of ''rank'' attribute: | Possible values of ''rank'' attribute: | ||
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* Major | * Major | ||
* Colonel | * Colonel | ||
* General | |||
=== Module Parameters === | === Module Parameters === |
Revision as of 11:12, 13 February 2015
Config
class CfgORBAT { class 7thInfantry { id = 7; // Unit ID idType = 0; // Unit ID type // 0 - show as ordinal number, e.g. "7th" (default) // 1 - show as roman numeral, e.g. "VII" // 2 - show as NATO phonetical alphabet word, e.g. "Golf" // 3 - show as color, e.g. "Red" side = "West"; // Unit side from CfgChainOfCommand >> Sides size = "Division"; // Unit size from CfgChainOfCommand >> Sizes type = "HQ"; // Unit type from CfgChainOfCommand >> Types insignia = "\ca\missions_f\data\orbat\7thInfantry_ca.paa"; // Unit insignia, displayed in ORBAT background and in tooltip colorInisgnia[] = {0,0,1,1}; // Insignia image color (white default), can be either RGBA array, or class from CfgMarkerColors commander = "Armstrong"; // Name of unit commander. Can be either direct name, or class from CfgWorlds >> GenericNames (random name from the list is then selected) commanderRank = "GENERAL"; // Rank of unit commander (by default selected based on unit size) tags[] = {BIS,USArmy,Kerry,Hutchison,Larkin}; // Group tags. When opening ORBAT viewer, user can define what tags will be accepted. text = "%1 Combat Technology Research %3"; // Custom text and short text, can still use some arguments when defined: // %1 - ID (e.g. "7th") // %2 - Type (e.g. "Infantry") // %3 - Size (e.g. "Division") textShort = "%1 CTR %3"; texture = "\ca\missions_f\data\orbat\customTexture_ca.paa"; // Custom texture, will replace icon set by 'type' param. color[] = {0,0,1,1}; // Custom color, will replace color set by 'side' param. Can be either RGBA array, or class from CfgMarkerColors description= "All of your text would go here."; // A brief description of the group or unit. assets[] = {{B_Heli_Transport_03_F,5},{B_Heli_Light_01_F,3},{B_Heli_Light_01_armed_F,4},B_Heli_Transport_01_camo_F}; // Will display pictures of all available assets to the unit commander subordinates[] = {2ndBCT}; // Subordinates, searched on the same level as this class. // When 'subordinates' are missing, child classes will be used. They can have their own subs - number of tiers is not limited. class 1stBCT { id = 1; type = "Armored"; size = "BCT"; side = "West"; commander = "NATOMen"; tags[] = {"BLUFOR", "USArmy","Kerry"}; }; }; class 2ndBCT { }; };
Possible values of side attribute:
- West
- East
- Resistance
- Civilian
- Unknown
Possible values of size attribute:
- Army
- ArmyGroup
- Battalion
- BCT
- Brigade
- Company
- Corps
- Division
- FireTeam
- HBCT
- IBCT
- Platoon
- Regiment
- Section
- Squad
- Squadron
- Troop
Possible values of type attribute:
- Airborne
- Armored
- Artillery
- Assault
- AttackRecon
- AviationSupport
- Cavalry
- CombatAviation
- Fighter
- GeneralSupport
- Helicopter
- HQ
- Infantry
- Maintenance
- Maritime
- MechanizedInfantry
- Medical
- Mortar
- MotorizedInfantry
- Recon
- Service
- Support
- UAV
- Unknown
Possible values of rank attribute:
- Private
- Corporal
- Sergeant
- Lieutenant
- Captain
- Major
- Colonel
- General
Module Parameters
CfgORBAT Path
The group you want this module to display.
Example:
missionconfigfile >> "CfgORBAT" >> "unitClassName" >> "subordinateUnitClassName"
CfgORBAT Ceiling
The highest superior unit to display in the ORBAT viewer while this group is selected.
Example:
missionconfigfile >> "CfgORBAT" >> "unitClassName"
Tags
Max. Tiers
Other
- To make the ORBAT icon follow a unit during a mission, simply Synchronise (F5) the module to the group leader.