isEngineOn: Difference between revisions
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<dd class="notedate">Posted on March 20, 2015 - 14:32 (UTC)</dd> | <dd class="notedate">Posted on March 20, 2015 - 14:32 (UTC)</dd> | ||
<dt class="note">[[User:RKillah|RKillah]]</dt> | <dt class="note">[[User:RKillah|RKillah]]</dt> | ||
<dd class="note"> | <dd class="note">[[isEngineOn]] returns [[true]] for static objects without an engine | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 16:44, 20 March 2015
Description
- Description:
- Returns true if engine is on, false if it is off.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_OnOff = isEngineOn _carOne
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on March 20, 2015 - 14:32 (UTC)
- RKillah
- isEngineOn returns true for static objects without an engine
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.9
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Object Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters