endLoadingScreen – Talk

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(moved suspect example to talk)
 
m (Text replacement - "<code> +" to "<code>")
Line 1: Line 1:
|x2= <code>
|x2= <code>// Provide a screen is loading
// Provide a screen is loading
[[disableSerialization]];
[[disableSerialization]];
[[endLoadingScreen]]; //to avoid freezing the game, end loading screen in advance if a display was created who need user input at the next frame.
[[endLoadingScreen]]; //to avoid freezing the game, end loading screen in advance if a display was created who need user input at the next frame.
[[findDisplay]] 49 [[createDisplay]] "RscDisplayCommonMessagePause";
[[findDisplay]] 49 [[createDisplay]] "RscDisplayCommonMessagePause";
</code>|= EXAMPLE2
</code>|= EXAMPLE2

Revision as of 16:52, 7 February 2021

|x2= // Provide a screen is loading disableSerialization; endLoadingScreen; //to avoid freezing the game, end loading screen in advance if a display was created who need user input at the next frame. findDisplay 49 createDisplay "RscDisplayCommonMessagePause"; |= EXAMPLE2