isWalking: Difference between revisions

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m (global args)
m (template:command argument fix)
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| Returns [[true]] if walk is toggled (W+S in Arma 3). |= Description
| Returns [[true]] if walk is toggled (W+S in Arma 3). |DESCRIPTION=
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| '''isWalking''' unitName  |= Syntax
| '''isWalking''' unitName  |SYNTAX=


|p1= unitName: [[Object]] |=  
|p1= unitName: [[Object]] |=  


| [[Boolean]] |= Return value
| [[Boolean]] |RETURNVALUE=
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| [[forceWalk]], [[isForcedWalk]], [[forceSpeed]], [[getSpeed]] |= See also
| [[forceWalk]], [[isForcedWalk]], [[forceSpeed]], [[getSpeed]] |SEEALSO=


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Revision as of 14:42, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns true if walk is toggled (W+S in Arma 3).
Groups:
Uncategorised

Syntax

Syntax:
isWalking unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
_bool = isWalking player;

Additional Information

See also:
forceWalkisForcedWalkforceSpeedgetSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 8, 2015 - 21:03 (UTC)
Benargee
To expand on the limited description, this command doesn't necessarily say whether or not the unit is currently walking. All it says is that walking is toggled on or off. This command can still return true when the unit is sprinting. When walking is toggled on, the unit will return to walking pace when not sprinting. When walking is toggled off, the unit will return to jogging pace when not sprinting. This command is not intended to gauge a units current movement speed.