removeMagazinesTurret: Difference between revisions

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| Removes all magazines of the given type from the unit. Use turret path [-1] for driver's turret.
| Removes all magazines of the given type from given vehicle. Use turret path [-1] for driver's turret.|= Description
 
Note: you may create invalid combinations by using this function. When doing so, application behaviour is undefined. |= Description
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Revision as of 22:33, 7 May 2016

Hover & click on the images for description

Description

Description:
Removes all magazines of the given type from given vehicle. Use turret path [-1] for driver's turret.
Groups:
Uncategorised

Syntax

Syntax:
vehicle removeMagazinesTurret [magazineName, turretPath]
Parameters:
vehicle: Object
[weaponName, turretPath]: Array
magazineName: String
turretPath: Array
Return Value:
Nothing

Examples

Example 1:
vehicle player removeMagazinesTurret ["60rnd_cmflaremagazine",[-1]]
Example 2:
_tank removeMagazinesTurret ["20Rnd_120mmSABOT_M1A2",[0]]

Additional Information

See also:
addMagazineTurretmagazinesTurretremoveMagazineTurretweaponsTurretaddWeaponTurretremoveWeaponTurretturretLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 30, 2011 - 18:42 (UTC)
Kylania
Here's how you would remove all machine gun ammo from an M1A2 TUSK:
remove the gunner's M240 ammo. this removeMagazinesTurret ["1200Rnd_762x51_M240",[0]]; remove the commander's M2 ammo. this removeMagazinesTurret ["100Rnd_127x99_M2",[0,0]]; remove the loader's M240 ammo. this removeMagazinesTurret ["100Rnd_762x51_M240",[0,1]];