diag frameNo: Difference between revisions
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Killzone Kid (talk | contribs) (naming convention) |
Killzone Kid (talk | contribs) (format) |
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|x1= <code>_currFrameNo = diag_frameNo;</code>|= EXAMPLE1 | |x1= <code>_currFrameNo = [[diag_frameNo]];</code>|= EXAMPLE1 | ||
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Revision as of 11:00, 29 August 2015
Description
- Description:
- Returns number of frame currently displayed .
- Groups:
- Uncategorised
Syntax
- Syntax:
- diag_frameNo
- Return Value:
- Number
Examples
- Example 1:
_currFrameNo = diag_frameNo;
Additional Information
- See also:
- diag_fpsdiag_fpsMindiag_logdiag_tickTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes
Bottom Section
- Posted on November 19, 2014 - 23:51 (UTC)
- DreadedEntity
- Avoid using hard-coded frame-specific events, the total amount of drawn frames is persistent across all missions. It does not get reset until the game is closed.