Eden Editor: Scenario Attributes: Difference between revisions
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== Attributes == | |||
=== Scenario === | |||
{| class="wikitable sortable" | |||
! Name | |||
! Category | |||
! Class | |||
! class="unsortable" | Description | |||
|- | |||
| '''Name''' | |||
| Presentation | |||
| <tt>IntelBriefingName</tt> | |||
| | |||
|- | |||
| '''Author''' | |||
| Presentation | |||
| <tt>Author</tt> | |||
| | |||
|- | |||
| '''Picture''' | |||
| Overview | |||
| <tt>OverviewPicture</tt> | |||
| | |||
|- | |||
| '''Text''' | |||
| Overview | |||
| <tt>OverviewText</tt> | |||
| | |||
|- | |||
| '''Picture''' | |||
| Overview (Locked) | |||
| <tt>OverviewPictureLocked</tt> | |||
| | |||
|- | |||
| '''Text''' | |||
| Overview (Locked) | |||
| <tt>OverviewTextLocked</tt> | |||
| | |||
|- | |||
| '''Picture''' | |||
| Loading Screen | |||
| <tt>LoadScreen</tt> | |||
| | |||
|- | |||
| '''Text''' | |||
| Loading Screen | |||
| <tt>OnLoadMission</tt> | |||
| | |||
|- | |||
| '''Show Briefing''' | |||
| States | |||
| <tt>Briefing</tt> | |||
| | |||
|- | |||
| '''Show Debriefing''' | |||
| States | |||
| <tt>Debriefing</tt> | |||
| | |||
|- | |||
| '''Enable Saving''' | |||
| States | |||
| <tt>Saving</tt> | |||
| | |||
|- | |||
| '''Show Map''' | |||
| States | |||
| <tt>ShowMap</tt> | |||
| | |||
|- | |||
| '''Show Compass''' | |||
| States | |||
| <tt>ShowCompass</tt> | |||
| | |||
|- | |||
| '''Show Watch''' | |||
| States | |||
| <tt>ShowWatch</tt> | |||
| | |||
|- | |||
| '''Show GPS''' | |||
| States | |||
| <tt>ShowGPS</tt> | |||
| | |||
|- | |||
| '''Show HUD''' | |||
| States | |||
| <tt>ShowHUD</tt> | |||
| | |||
|- | |||
| '''Show UAV Feed''' | |||
| States | |||
| <tt>ShowUAVFeed</tt> | |||
| | |||
|- | |||
| '''Advanced Flight Model''' | |||
| States | |||
| <tt>ForceRotorLibSimulation</tt> | |||
| | |||
|- | |||
| '''Debug Console''' | |||
| States | |||
| <tt>EnableDebugConsole</tt> | |||
| | |||
|- | |||
| '''Unlocked Keys''' | |||
| Unlock | |||
| <tt>DoneKeys</tt> | |||
| | |||
|- | |||
| '''Required Keys''' | |||
| Unlock | |||
| <tt>Keys</tt> | |||
| | |||
|- | |||
| '''Required Keys Limit''' | |||
| Unlock | |||
| <tt>KeysLimit</tt> | |||
| | |||
|- | |||
| '''Independents\nAllegiance''' | |||
| Misc | |||
| <tt>IntelIndepAllegiance</tt> | |||
| | |||
|} | |||
=== Environment === | |||
{| class="wikitable sortable" | |||
! Name | |||
! Category | |||
! Class | |||
! class="unsortable" | Description | |||
|- | |||
| '''Date''' | |||
| Date | |||
| <tt>IntelDate</tt> | |||
| | |||
|- | |||
| '''Time''' | |||
| Date | |||
| <tt>IntelTime</tt> | |||
| | |||
|- | |||
| '''Time of Changes''' | |||
| Weather Forecast | |||
| <tt>IntelTimeOfChanges</tt> | |||
| | |||
|- | |||
| '''Overcast Start''' | |||
| Overcast | |||
| <tt>IntelWeatherStart</tt> | |||
| | |||
|- | |||
| '''Overcast Forecast''' | |||
| Overcast | |||
| <tt>IntelWeatherForecast</tt> | |||
| | |||
|- | |||
| '''Fog Start''' | |||
| Fog | |||
| <tt>IntelFogStart</tt> | |||
| | |||
|- | |||
| '''Fog Forecast''' | |||
| Fog | |||
| <tt>IntelFogForecast</tt> | |||
| | |||
|- | |||
| '''Manual Override''' | |||
| Rain | |||
| <tt>IntelRainIsForced</tt> | |||
| | |||
|- | |||
| '''Rain Start''' | |||
| Rain | |||
| <tt>IntelRainStart</tt> | |||
| | |||
|- | |||
| '''Rain Forecast''' | |||
| Rain | |||
| <tt>IntelRainForecast</tt> | |||
| | |||
|- | |||
| '''Manual Override''' | |||
| Lightnings | |||
| <tt>IntelLightningIsForced</tt> | |||
| | |||
|- | |||
| '''Lightnings Start''' | |||
| Lightnings | |||
| <tt>IntelLightningStart</tt> | |||
| | |||
|- | |||
| '''Lightnings Forecast''' | |||
| Lightnings | |||
| <tt>IntelLightningForecast</tt> | |||
| | |||
|- | |||
| '''Manual Override''' | |||
| Waves | |||
| <tt>IntelWavesIsForced</tt> | |||
| | |||
|- | |||
| '''Waves Start''' | |||
| Waves | |||
| <tt>IntelWavesStart</tt> | |||
| | |||
|- | |||
| '''Waves Forecast''' | |||
| Waves | |||
| <tt>IntelWavesForecast</tt> | |||
| | |||
|- | |||
| '''Manual Override''' | |||
| Wind | |||
| <tt>IntelWindIsForced</tt> | |||
| | |||
|- | |||
| '''Wind Start''' | |||
| Wind | |||
| <tt>IntelWindStart</tt> | |||
| | |||
|- | |||
| '''Wind Forecast''' | |||
| Wind | |||
| <tt>IntelWindForecast</tt> | |||
| | |||
|- | |||
| '''Gusts Start''' | |||
| Wind | |||
| <tt>IntelWindGustStart</tt> | |||
| | |||
|- | |||
| '''Gusts Forecast''' | |||
| Wind | |||
| <tt>IntelWindGustForecast</tt> | |||
| | |||
|- | |||
| '''Direction Start''' | |||
| Wind | |||
| <tt>IntelWindDirectionStart</tt> | |||
| | |||
|- | |||
| '''Direction Forecast''' | |||
| Wind | |||
| <tt>IntelWindDirectionForecast</tt> | |||
| | |||
|} | |||
=== Multiplayer === | |||
{| class="wikitable sortable" | |||
! Name | |||
! Category | |||
! Class | |||
! class="unsortable" | Description | |||
|- | |||
| '''Game Type''' | |||
| Type | |||
| <tt>GameType</tt> | |||
| | |||
|- | |||
| '''Min Players''' | |||
| Type | |||
| <tt>MinPlayers</tt> | |||
| | |||
|- | |||
| '''Max Players''' | |||
| Type | |||
| <tt>MaxPlayers</tt> | |||
| | |||
|- | |||
| '''Multiplayer Overview''' | |||
| Lobby | |||
| <tt>IntelOverviewText</tt> | |||
| | |||
|- | |||
| '''Disable AI''' | |||
| Lobby | |||
| <tt>DisabledAI</tt> | |||
| | |||
|- | |||
| '''Auto Assign Slots''' | |||
| Lobby | |||
| <tt>JoinUnassigned</tt> | |||
| | |||
|- | |||
| '''Respawn''' | |||
| Respawn | |||
| <tt>Respawn</tt> | |||
| | |||
|- | |||
| '''Rulesets''' | |||
| Respawn | |||
| <tt>RespawnTemplates</tt> | |||
| | |||
|- | |||
| '''Respawn Delay''' | |||
| Respawn | |||
| <tt>RespawnDelay</tt> | |||
| | |||
|- | |||
| '''Vehicle Respawn Delay''' | |||
| Respawn | |||
| <tt>RespawnVehicleDelay</tt> | |||
| | |||
|- | |||
| '''Show Scoreboard''' | |||
| Respawn | |||
| <tt>RespawnDialog</tt> | |||
| | |||
|- | |||
| '''Respawn Button''' | |||
| Respawn | |||
| <tt>RespawnButton</tt> | |||
| | |||
|- | |||
| '''Enable Team Switch''' | |||
| Respawn | |||
| <tt>EnableTeamSwitch</tt> | |||
| | |||
|- | |||
| '''Apply Respawn on AI''' | |||
| Respawn | |||
| <tt>AIKills</tt> | |||
| | |||
|} | |||
== Garbage Collection == | |||
{| class="wikitable sortable" | |||
! Name | |||
! Category | |||
! Class | |||
! class="unsortable" | Description | |||
|- | |||
| '''Mode''' | |||
| Character Corpses | |||
| <tt>CorpseManagerMode</tt> | |||
| | |||
|- | |||
| '''Limit''' | |||
| Character Corpses | |||
| <tt>CorpseLimit</tt> | |||
| | |||
|- | |||
| '''Min Delay''' | |||
| Character Corpses | |||
| <tt>CorpseRemovalMinTime</tt> | |||
| | |||
|- | |||
| '''Max Delay''' | |||
| Character Corpses | |||
| <tt>CorpseRemovalMaxTime</tt> | |||
| | |||
|- | |||
| '''Mode''' | |||
| Vehicle Wrecks | |||
| <tt>WreckManagerMode</tt> | |||
| | |||
|- | |||
| '''Limit''' | |||
| Vehicle Wrecks | |||
| <tt>WreckLimit</tt> | |||
| | |||
|- | |||
| '''Min Delay''' | |||
| Vehicle Wrecks | |||
| <tt>WreckRemovalMinTime</tt> | |||
| | |||
|- | |||
| '''Max Delay''' | |||
| Vehicle Wrecks | |||
| <tt>WreckRemovalMaxTime</tt> | |||
| | |||
|} | |||
[[Category:Eden Editor|Scenario Atttributes]] | [[Category:Eden Editor|Scenario Atttributes]] | ||
[[Category:Eden Editor: Editing|Scenario Atttributes]] | [[Category:Eden Editor: Editing|Scenario Atttributes]] |
Revision as of 16:30, 3 December 2015
Attributes
Scenario
Name | Category | Class | Description |
---|---|---|---|
Name | Presentation | IntelBriefingName | |
Author | Presentation | Author | |
Picture | Overview | OverviewPicture | |
Text | Overview | OverviewText | |
Picture | Overview (Locked) | OverviewPictureLocked | |
Text | Overview (Locked) | OverviewTextLocked | |
Picture | Loading Screen | LoadScreen | |
Text | Loading Screen | OnLoadMission | |
Show Briefing | States | Briefing | |
Show Debriefing | States | Debriefing | |
Enable Saving | States | Saving | |
Show Map | States | ShowMap | |
Show Compass | States | ShowCompass | |
Show Watch | States | ShowWatch | |
Show GPS | States | ShowGPS | |
Show HUD | States | ShowHUD | |
Show UAV Feed | States | ShowUAVFeed | |
Advanced Flight Model | States | ForceRotorLibSimulation | |
Debug Console | States | EnableDebugConsole | |
Unlocked Keys | Unlock | DoneKeys | |
Required Keys | Unlock | Keys | |
Required Keys Limit | Unlock | KeysLimit | |
Independents\nAllegiance | Misc | IntelIndepAllegiance |
Environment
Name | Category | Class | Description |
---|---|---|---|
Date | Date | IntelDate | |
Time | Date | IntelTime | |
Time of Changes | Weather Forecast | IntelTimeOfChanges | |
Overcast Start | Overcast | IntelWeatherStart | |
Overcast Forecast | Overcast | IntelWeatherForecast | |
Fog Start | Fog | IntelFogStart | |
Fog Forecast | Fog | IntelFogForecast | |
Manual Override | Rain | IntelRainIsForced | |
Rain Start | Rain | IntelRainStart | |
Rain Forecast | Rain | IntelRainForecast | |
Manual Override | Lightnings | IntelLightningIsForced | |
Lightnings Start | Lightnings | IntelLightningStart | |
Lightnings Forecast | Lightnings | IntelLightningForecast | |
Manual Override | Waves | IntelWavesIsForced | |
Waves Start | Waves | IntelWavesStart | |
Waves Forecast | Waves | IntelWavesForecast | |
Manual Override | Wind | IntelWindIsForced | |
Wind Start | Wind | IntelWindStart | |
Wind Forecast | Wind | IntelWindForecast | |
Gusts Start | Wind | IntelWindGustStart | |
Gusts Forecast | Wind | IntelWindGustForecast | |
Direction Start | Wind | IntelWindDirectionStart | |
Direction Forecast | Wind | IntelWindDirectionForecast |
Multiplayer
Name | Category | Class | Description |
---|---|---|---|
Game Type | Type | GameType | |
Min Players | Type | MinPlayers | |
Max Players | Type | MaxPlayers | |
Multiplayer Overview | Lobby | IntelOverviewText | |
Disable AI | Lobby | DisabledAI | |
Auto Assign Slots | Lobby | JoinUnassigned | |
Respawn | Respawn | Respawn | |
Rulesets | Respawn | RespawnTemplates | |
Respawn Delay | Respawn | RespawnDelay | |
Vehicle Respawn Delay | Respawn | RespawnVehicleDelay | |
Show Scoreboard | Respawn | RespawnDialog | |
Respawn Button | Respawn | RespawnButton | |
Enable Team Switch | Respawn | EnableTeamSwitch | |
Apply Respawn on AI | Respawn | AIKills |
Garbage Collection
Name | Category | Class | Description |
---|---|---|---|
Mode | Character Corpses | CorpseManagerMode | |
Limit | Character Corpses | CorpseLimit | |
Min Delay | Character Corpses | CorpseRemovalMinTime | |
Max Delay | Character Corpses | CorpseRemovalMaxTime | |
Mode | Vehicle Wrecks | WreckManagerMode | |
Limit | Vehicle Wrecks | WreckLimit | |
Min Delay | Vehicle Wrecks | WreckRemovalMinTime | |
Max Delay | Vehicle Wrecks | WreckRemovalMaxTime |