Eden Editor: Terminology: Difference between revisions
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====== Area Marker ====== | ====== Area Marker ====== | ||
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====== Area Scaling====== | |||
| Action of [[Eden_Editor:_Area_Scaling|changing size]] of an entity area. | |||
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====== Connecting ====== | ====== Connecting ====== | ||
| | | Action of [[Eden_Editor:_Connecting|connecting]] one or more entities to another entity, using specific connection type. | ||
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====== Group ====== | ====== Group ====== | ||
| | | Action of [[#Connecting|connecting]] one AI [[#Character|Character]] to another Character or a [[#Group|Group]]. | ||
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====== Placing ====== | ====== Placing ====== | ||
| | | Action of [[Eden_Editor:_Entity_Placing|adding]] one or more entities to the [[#Scenario|Scenario]] from the [[#Asset_Browser|Asset Browser]] | ||
|- | |- | ||
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====== Preview ====== | ====== Preview ====== | ||
| | | Playing a [[#Scenario|Scenario]] from the editor to see how it performs. | ||
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====== Rotating ====== | ====== Rotating ====== | ||
| | | Action of changing entity angle around X, Y or Z axis. | ||
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====== Synchronizing ====== | ====== Synchronizing ====== | ||
| | | See [[#Syncing|Syncing]]. | ||
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====== Syncing ====== | ====== Syncing ====== | ||
| | | Action of [[#Connecting|connecting]] one or more [[#Entity|Entities]] to another entity using general connection type. | ||
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====== Transforming ====== | ====== Transforming ====== | ||
| | | Action of direct manipulation of entities in the [[#View|View]], can be [[#Translating|Translating]], [[#Rotating|Rotating]], [[#Area_Scaling|Area Scaling]] or [[#Connecting|Connecting]] | ||
|- | |- | ||
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====== Translating ====== | ====== Translating ====== | ||
| | | Action of changing X, Y or Z coordinates or an entity. | ||
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====== View ====== | ====== View ====== | ||
| | | Representation of scenario environment, can be 3D [[#Scene|Scene]] or 2D [[#Map|Map]] | ||
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====== Widget ====== | ====== Widget ====== | ||
| | | See [[#Transformation_Widget|Transformation Widget]]. | ||
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Revision as of 10:44, 6 October 2015
Term | Description |
---|---|
Area Marker |
|
Area Scaling |
Action of changing size of an entity area. |
Asset |
|
Asset Sub-type |
|
Asset Type |
|
Asset Browser |
|
Attribute |
|
Character |
|
Connecting |
Action of connecting one or more entities to another entity, using specific connection type. |
Context Menu |
|
Entity |
|
Entity List |
|
Group |
Action of connecting one AI Character to another Character or a Group. |
Grouping |
|
Intro |
|
Logic |
|
Map |
|
Marker |
|
Menu Bar |
|
Mission |
|
Module |
|
Object |
|
Outro |
|
Phase |
|
Placing |
Action of adding one or more entities to the Scenario from the Asset Browser |
Preview |
Playing a Scenario from the editor to see how it performs. |
Prop |
|
Rotating |
Action of changing entity angle around X, Y or Z axis. |
Scene |
|
Status Bar |
|
Synchronizing |
See Syncing. |
Syncing |
Action of connecting one or more Entities to another entity using general connection type. |
System |
|
Toolbar |
|
Transformation Widget |
|
Transforming |
Action of direct manipulation of entities in the View, can be Translating, Rotating, Area Scaling or Connecting |
Translating |
Action of changing X, Y or Z coordinates or an entity. |
Trigger |
|
Vehicle |
|
View |
Representation of scenario environment, can be 3D Scene or 2D Map |
Waypoint |
|
Widget |
See Transformation Widget. |
Workspace |