laserTarget – Talk
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Killzone Kid (talk | contribs) (→Laser target is local?: new section) |
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<dd class="notedate">Posted on August 17, 2012 - 18:52 (UTC)</dd> | <dd class="notedate">Posted on August 17, 2012 - 18:52 (UTC)</dd> | ||
<dt class="note">[[User:Franze|Franze]]</dt> | <dt class="note">[[User:Franze|Franze]]</dt> |
Revision as of 13:37, 5 April 2021
@DarkWanderer, I don't think this is true: "Returns [0,0,0] if no target is present" From what I experienced in A3 is laserTarget returns a null object. What you probably are experiencing is getPos of a null object returns [0,0,0]
- I've corrected DarkWanderer's note, thanks for pointing this out Killzone Kid (talk) 01:45, 15 November 2015 (CET)
Laser target is local?
- Posted on August 17, 2012 - 18:52 (UTC)
- Franze
- You can only get a unit's lasertarget if it is local to you.
- Cannot confirm this, maybe this was the case in early Arma, hence leaving the note here Killzone Kid (talk) 10:01, 15 November 2015 (CET)