Eden Editor: Object: Difference between revisions
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! Name | ! Name | ||
! Category | ! Category | ||
! class="unsortable" | Description | |||
! Class | ! Class | ||
! | ! Value Type | ||
|- | |- | ||
| '''Type''' | | '''Type''' | ||
| Object Type | | Object Type | ||
| | |||
| <tt>ItemClass</tt> | | <tt>ItemClass</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Type|Type]] | ||
|- | |- | ||
| '''Variable Name''' | | '''Variable Name''' | ||
| Object Init | | Object Init | ||
| | |||
| <tt>Name</tt> | | <tt>Name</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]] | ||
|- | |- | ||
| '''Init''' | | '''Init''' | ||
| Object Init | | Object Init | ||
| Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. | |||
| <tt>Init</tt> | | <tt>Init</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditCodeMulti5|EditCodeMulti5]] | ||
|- | |- | ||
| '''Position''' | | '''Position''' | ||
| Object Transformation | | Object Transformation | ||
| | |||
| <tt>position</tt> | | <tt>position</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]] | ||
|- | |- | ||
| '''Rotation''' | | '''Rotation''' | ||
| Object Transformation | | Object Transformation | ||
| | |||
| <tt>rotation</tt> | | <tt>rotation</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditXYZ|EditXYZ]] | ||
|- | |- | ||
| '''Placement Radius''' | | '''Placement Radius''' | ||
| Object Transformation | | Object Transformation | ||
| | |||
| <tt>placementRadius</tt> | | <tt>placementRadius</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]] | ||
|- | |- | ||
| '''Singleplayer Control''' | | '''Singleplayer Control''' | ||
| Object Control | | Object Control | ||
| | |||
| <tt>ControlSP</tt> | | <tt>ControlSP</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#ControlSP|ControlSP]] | ||
|- | |- | ||
| '''Multiplayer Control''' | | '''Multiplayer Control''' | ||
| Object Control | | Object Control | ||
| | |||
| <tt>ControlMP</tt> | | <tt>ControlMP</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#ControlMP|ControlMP]] | ||
|- | |- | ||
| '''Role Description''' | | '''Role Description''' | ||
| Object Control | | Object Control | ||
| | |||
| <tt>description</tt> | | <tt>description</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]] | ||
|- | |- | ||
| '''Lock''' | | '''Lock''' | ||
| Object States | | Object States | ||
| | |||
| <tt>lock</tt> | | <tt>lock</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Lock|Lock]] | ||
|- | |- | ||
| '''Skill''' | | '''Skill''' | ||
| Object States | | Object States | ||
| | |||
| <tt>skill</tt> | | <tt>skill</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Skill|Skill]] | ||
|- | |- | ||
| '''Health / Armor''' | | '''Health / Armor''' | ||
| Object States | | Object States | ||
| | |||
| <tt>Health</tt> | | <tt>Health</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]] | ||
|- | |- | ||
| '''Fuel''' | | '''Fuel''' | ||
| Object States | | Object States | ||
| | |||
| <tt>fuel</tt> | | <tt>fuel</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]] | ||
|- | |- | ||
| '''Ammunition''' | | '''Ammunition''' | ||
| Object States | | Object States | ||
| | |||
| <tt>ammo</tt> | | <tt>ammo</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]] | ||
|- | |- | ||
| '''Rank''' | | '''Rank''' | ||
| Object States | | Object States | ||
| | |||
| <tt>rank</tt> | | <tt>rank</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Rank|Rank]] | ||
|- | |- | ||
| '''Show Model''' | | '''Show Model''' | ||
| Object Special States | | Object Special States | ||
| | |||
| <tt>hideObject</tt> | | <tt>hideObject</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]] | ||
|- | |- | ||
| '''Enable Simulation''' | | '''Enable Simulation''' | ||
| Object Special States | | Object Special States | ||
| | |||
| <tt>enableSimulation</tt> | | <tt>enableSimulation</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]] | ||
|- | |- | ||
| '''Enable Damage''' | | '''Enable Damage''' | ||
| Object Special States | | Object Special States | ||
| | |||
| <tt>allowDamage</tt> | | <tt>allowDamage</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]] | ||
|- | |- | ||
| '''Enable Stamina''' | | '''Enable Stamina''' | ||
| Object Special States | | Object Special States | ||
| | |||
| <tt>enableStamina</tt> | | <tt>enableStamina</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#CheckboxReversed|CheckboxReversed]] | ||
|- | |- | ||
| '''Name''' | | '''Name''' | ||
| Object Identity | | Object Identity | ||
| | |||
| <tt>unitName</tt> | | <tt>unitName</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Edit|Edit]] | ||
|- | |- | ||
| '''Face''' | | '''Face''' | ||
| Object Identity | | Object Identity | ||
| | |||
| <tt>face</tt> | | <tt>face</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Face|Face]] | ||
|- | |- | ||
| '''Voice''' | | '''Voice''' | ||
| Object Identity | | Object Identity | ||
| | |||
| <tt>speaker</tt> | | <tt>speaker</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Speaker|Speaker]] | ||
|- | |- | ||
| '''Voice Pitch''' | | '''Voice Pitch''' | ||
| Object Identity | | Object Identity | ||
| | |||
| <tt>pitch</tt> | | <tt>pitch</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Pitch|Pitch]] | ||
|- | |- | ||
| '''Probability of Presence''' | | '''Probability of Presence''' | ||
| Object Presence | | Object Presence | ||
| | |||
| <tt>presence</tt> | | <tt>presence</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#Slider|Slider]] | ||
|- | |- | ||
| '''Condition of Presence''' | | '''Condition of Presence''' | ||
| Object Presence | | Object Presence | ||
| | |||
| <tt>presenceCondition</tt> | | <tt>presenceCondition</tt> | ||
| | | [[Eden_Editor:_Configuring_Attributes:_Controls#EditCode|EditCode]] | ||
|} | |} | ||
</onlyinclude> | </onlyinclude> |
Revision as of 11:30, 7 December 2015
Attributes
Name | Category | Description | Class | Value Type |
---|---|---|---|---|
Type | Object Type | ItemClass | Type | |
Variable Name | Object Init | Name | Edit | |
Init | Object Init | Expression called upon start. In multiplayer, it's called on every machine and for each player who joins in progress. | Init | EditCodeMulti5 |
Position | Object Transformation | position | EditXYZ | |
Rotation | Object Transformation | rotation | EditXYZ | |
Placement Radius | Object Transformation | placementRadius | Edit | |
Singleplayer Control | Object Control | ControlSP | ControlSP | |
Multiplayer Control | Object Control | ControlMP | ControlMP | |
Role Description | Object Control | description | Edit | |
Lock | Object States | lock | Lock | |
Skill | Object States | skill | Skill | |
Health / Armor | Object States | Health | Slider | |
Fuel | Object States | fuel | Slider | |
Ammunition | Object States | ammo | Slider | |
Rank | Object States | rank | Rank | |
Show Model | Object Special States | hideObject | CheckboxReversed | |
Enable Simulation | Object Special States | enableSimulation | CheckboxReversed | |
Enable Damage | Object Special States | allowDamage | CheckboxReversed | |
Enable Stamina | Object Special States | enableStamina | CheckboxReversed | |
Name | Object Identity | unitName | Edit | |
Face | Object Identity | face | Face | |
Voice | Object Identity | speaker | Speaker | |
Voice Pitch | Object Identity | pitch | Pitch | |
Probability of Presence | Object Presence | presence | Slider | |
Condition of Presence | Object Presence | presenceCondition | EditCode |