Eden Editor: Object Categorization: Difference between revisions
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=== Characters and Vehicles === | === Characters and Vehicles === | ||
==== Faction ==== | |||
==== Subcategory ==== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! | ! Class | ||
! | ! Display Name | ||
! Contents | ! Contents | ||
|- | |- | ||
| <tt>EdSubcat_AAs</tt> | | <tt>EdSubcat_AAs</tt> | ||
| ''Anti-Air'' | | ''Anti-Air'' | ||
Line 152: | Line 151: | ||
=== Props === | === Props === | ||
==== Category ==== | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! | ! Class | ||
! | ! Display Name | ||
! Contents | ! Contents | ||
|- | |- | ||
| <tt>EdCat_Animals</tt> | |||
| ''Animals'' | |||
| <tt> | | | ||
| '' | |- | ||
| <tt>EdCat_Default</tt> | |||
| ''Other'' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Equipment</tt> | ||
| '' | | ''Equipment'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Fences</tt> | ||
| '' | | ''Fences'' | ||
| | | | ||
|- | |- | ||
| <tt>EdCat_Furniture</tt> | |||
| ''Furniture'' | |||
| <tt> | |||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Ruins</tt> | ||
| '' | | ''Ruins'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Ruins_Altis</tt> | ||
| '' | | ''Ruins (Altis)'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Ruins_Tanoa</tt> | ||
| '' | | ''Ruins (Tanoa)'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Sets</tt> | ||
| '' | | ''Sets'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Signs</tt> | ||
| '' | | ''Signs'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Structures</tt> | ||
| '' | | ''Structures'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Structures_Altis</tt> | ||
| '' | | ''Structures (Altis)'' | ||
| | | | ||
|- | |- | ||
| <tt>EdCat_Structures_Tanoa</tt> | |||
| ''Structures (Tanoa)'' | |||
| <tt> | |||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Supplies</tt> | ||
| '' | | ''Supplies'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_TEST</tt> | ||
| '' | | ''TEST'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Things</tt> | ||
| '' | | ''Things'' | ||
| | | | ||
|- | |- | ||
| <tt>EdCat_VRObjects</tt> | |||
| ''VR Objects'' | |||
| <tt> | |||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Walls</tt> | ||
| '' | | ''Walls'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_WeaponAttachments</tt> | ||
| '' | | ''Weapon Attachments'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Weapons</tt> | ||
| '' | | ''Weapons'' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdCat_Wrecks</tt> | ||
| '' | | ''Wrecks'' | ||
| | | | ||
|} | |||
==== Subcategory ==== | |||
{| class="wikitable sortable" | |||
! Class | |||
! Display Name | |||
! Intended Category | |||
! Contents | |||
|- | |- | ||
| <tt> | | <tt>EdSubcat_AAs</tt> | ||
| '' | | ''Anti-Air'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Advertisements</tt> | ||
| '' | | ''Advertisements'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Airports</tt> | | <tt>EdSubcat_Airports</tt> | ||
| ''Airport'' | | ''Airport'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_APCs</tt> | ||
| '' | | ''APCs'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Aquatic</tt> | ||
| '' | | ''Aquatic'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Artillery</tt> | ||
| '' | | ''Artillery'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_AssaultRifles</tt> | ||
| '' | | ''Assault Rifles'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Avian</tt> | ||
| '' | | ''Avian'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Backpacks</tt> | ||
| '' | | ''Backpacks'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Beach</tt> | ||
| '' | | ''Beach'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_BlankSigns</tt> | ||
| '' | | ''Blanks'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Blocks</tt> | ||
| '' | | ''Blocks'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Boats</tt> | |||
| ''Boats'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_BottomSlot</tt> | ||
| '' | | ''Bipods'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Camping</tt> | ||
| '' | | ''Camping'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Cars</tt> | ||
| '' | | ''Cars'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Cemetery</tt> | ||
| '' | | ''Cemetery'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Chemlights</tt> | |||
| ''Chemlights'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_ConstructionSites</tt> | ||
| '' | | ''Construction Sites'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Decals</tt> | ||
| '' | | ''Decals'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Default</tt> | ||
| '' | | ''Other'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_DismantledWeapons</tt> | ||
| '' | | ''Dismantled Weapons'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Drones</tt> | ||
| '' | | ''Drones'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Electronics</tt> | ||
| '' | | ''Electronics'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Explosives</tt> | ||
| '' | | ''Explosives'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Flags</tt> | ||
| '' | | ''Flags'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Food</tt> | ||
| '' | | ''Food'' | ||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_FrontSlot</tt> | |||
| ''Suppressors'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Garbage</tt> | ||
| '' | | ''Junk'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Graffiti</tt> | ||
| '' | | ''Graffiti'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Hats</tt> | ||
| '' | | ''Hats'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Helicopters</tt> | ||
| '' | | ''Helicopters'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Helipads</tt> | ||
| '' | | ''Helipads'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Helmets</tt> | ||
| '' | | ''Helmets'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Helpers</tt> | ||
| '' | | ''Helpers'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Historical</tt> | ||
| '' | | ''Historical'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Industrial</tt> | ||
| '' | | ''Industrial'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Intel</tt> | ||
| '' | | ''Intel'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_InventoryItems</tt> | ||
| '' | | ''Inventory Items'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Lamps</tt> | ||
| '' | | ''Lamps'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Launchers</tt> | ||
| '' | | ''Launchers'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_MachineGuns</tt> | ||
| '' | | ''Machine Guns'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Machines</tt> | ||
| '' | | ''Machines'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Magazines</tt> | ||
| '' | | ''Magazines'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Market</tt> | ||
| '' | | ''Market'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Medicine</tt> | |||
| ''Medicine'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Military</tt> | | <tt>EdSubcat_Military</tt> | ||
| ''Military'' | | ''Military'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Obstacles</tt> | ||
| '' | | ''Obstacles'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Office</tt> | ||
| '' | | ''Office'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel</tt> | ||
| '' | | ''Men'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_African</tt> | ||
| '' | | ''Men (Africans)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Personnel_Asian</tt> | |||
| ''Men (Asian)'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Camo_Arctic</tt> | ||
| '' | | ''Men (Arctic)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Personnel_Camo_Arid</tt> | |||
| ''Men (Arid)'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Camo_Desert</tt> | ||
| '' | | ''Men (Desert)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Personnel_Camo_Jungle</tt> | |||
| ''Men (Jungle)'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Camo_Urban</tt> | ||
| '' | | ''Men (Urban)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Camo_Woodland</tt> | ||
| '' | | ''Men (Woodland)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_European</tt> | ||
| '' | | ''Men (European)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_SpecialForces</tt> | ||
| '' | | ''Men (Special Forces)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Story</tt> | ||
| '' | | ''Men (Story)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_Tanoan</tt> | ||
| '' | | ''Men (Tanoan)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Personnel_VR</tt> | ||
| '' | | ''Men (Virtual Reality)'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Pistols</tt> | ||
| '' | | ''Pistols'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Planes</tt> | ||
| '' | | ''Planes'' | ||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Posters</tt> | | <tt>EdSubcat_Posters</tt> | ||
| ''Posters'' | | ''Posters'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Racing</tt> | ||
| '' | | ''Racing'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Religious</tt> | ||
| '' | | ''Religious'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Residential_City</tt> | ||
| '' | | ''City'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Residential_Village</tt> | ||
| '' | | ''Village'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_RoadSigns</tt> | ||
| '' | | ''Road Signs'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Seaports</tt> | |||
| ''Seaport'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Services</tt> | ||
| '' | | ''Services'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_ShootHouse</tt> | ||
| '' | | ''Shoot House'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Shops</tt> | |||
| ''Shop'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_SideSlot</tt> | ||
| '' | | ''Accessories'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_SniperRifles</tt> | ||
| '' | | ''Sniper & Marksmen Rifles'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Sports</tt> | ||
| '' | | ''Sport & Recreation'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Storage</tt> | ||
| '' | | ''Storage'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_SubMachineGuns</tt> | ||
| '' | | ''SMGs'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Submersibles</tt> | ||
| '' | | ''Submersibles'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Tanks</tt> | ||
| '' | | ''Tanks'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Targets</tt> | ||
| '' | | ''Targets'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Terrestrial</tt> | |||
| ''Terrestrial'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_TEST</tt> | ||
| '' | | ''TEST'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Tools</tt> | ||
| '' | | ''Tools'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_TopSlot_Collimators</tt> | | <tt>EdSubcat_TopSlot_Collimators</tt> | ||
| ''Collimator Sights'' | | ''Collimator Sights'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_TopSlot_Optics</tt> | | <tt>EdSubcat_TopSlot_Optics</tt> | ||
| ''Optic Sights'' | | ''Optic Sights'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt>EdSubcat_Trains</tt> | |||
| ''Trains'' | |||
| | | '' | ||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Transportation</tt> | ||
| '' | | ''Transportation'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Turrets</tt> | ||
| '' | | ''Turrets'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Uniforms</tt> | ||
| '' | | ''Uniforms'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Utilities</tt> | ||
| '' | | ''Utilities'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_Vests</tt> | ||
| '' | | ''Vests'' | ||
| '' | |||
| | | | ||
|- | |- | ||
| <tt> | | <tt>EdSubcat_WarningSigns</tt> | ||
| '' | | ''Warnings'' | ||
| | | '' | ||
| | | | ||
|} | |} | ||
[[Category:Eden_Editor:_Modding]] | [[Category:Eden_Editor:_Modding]] |
Revision as of 16:08, 3 February 2016
Hierarchy
Mode Sorting
- Mode - All objects placed in Objects mode
- Submode - Characters and vehicles are sorted per side (e.g., BLUFOR), the rest is under Props
Object Sorting
- Category - the topmost tree hierarchy item. Characters and vehicles are usually sorted by faction (e.g., NATO), while props are sorted by some shared functionality (e.g., Furniture)
- Subcategory - more detailed categorization specific to the main category.
- Object - the object asset which can be actually placed. Identified by an icon; categories don't have one.
Configuration
For the list of all config properties, see CfgVehicles Config Reference
// MODE
// All objects are configured in CfgVehicles (even those which are not technically vehicles)
class CfgVehicles
{
class MyObject: Car
{
// SUBMODE
// The side decides under which submode (e.g., BLUFOR) is the object sorted
// When the class doesn't inherit from AllVehicles or its child classes (e.g., Car),
// the side is ignored and the object will be a Prop
side = 1;
// CATEGORY
// Two ways how to set it exist. When both are present, editorCategory has priority.
editorCategory = "MyCategory"; // Class from CfgEditorCategories. Usually used for props.
faction = "MyCategory"; // Class from CfgFactionClasses. Usually used for characters and vehicles.
// SUBCATEGORY
// Two ways how to set it exist. When both are present, editorSubcategory has priority.
editorSubcategory = "MySubcategory"; // Class from CfgEditorSubcategories. Should be used everywhere.
vehicleClass = "MySubcategory"; // Class from CfgVehicleClasses. Depreciated, should not be used anymore.
};
};
Categories and Subcategories
WIP - list of all available category and subcategory classes will be added here
Characters and Vehicles
Faction
Subcategory
Class | Display Name | Contents |
---|---|---|
EdSubcat_AAs | Anti-Air | Vehicles specifically equipped for neutralizing air threats. |
EdSubcat_APCs | APCs | Vehicles which were designed as Armored Vehicle Carriers. A tank with passenger seats (e.g., M4A2 Slammer) is not an APC, because such functionality is not its main purpose. |
EdSubcat_Artillery | Artillery | Vehicles which were designed to engage distant targets. Generally reserved only with vehicles where gunner can access the ballistic computer. |
EdSubcat_Boats | Boats | Naval vehicles. |
EdSubcat_Cars | Cars | Lightly armored wheeled vehicles. |
EdSubcat_Drones | Drones | Vehicles which doesn't need crew and are controlled using UAV interface. |
EdSubcat_Helicopters | Helicopters | Rotary wing aircrafts. |
EdSubcat_Personnel | Men | Default characters folder. |
EdSubcat_Personnel_African | Men (African) | Civilians with African identity sets. |
EdSubcat_Personnel_Asian | Men (Asian) | Civilians with Asian identity sets. |
EdSubcat_Personnel_Camo_Arctic | Men (Arctic) | Characters in arctic (snow) camouflage uniforms. |
EdSubcat_Personnel_Camo_Arid | Men (Arid) | Characters in arid camouflage uniforms. |
EdSubcat_Personnel_Camo_Desert | Men (Desert) | Characters in desert camouflage uniforms. |
EdSubcat_Personnel_Camo_Jungle | Men (Jungle) | Characters in jungle camouflage uniforms. |
EdSubcat_Personnel_Camo_Urban | Men (Urban) | Characters in urban camouflage uniforms. |
EdSubcat_Personnel_Camo_Woodland | Men (Woodland) | Characters in woodland camouflage uniforms. |
EdSubcat_Personnel_European | Men (European) | Civilians with European identity sets. |
EdSubcat_Personnel_SpecialForces | Men (Special Forces) | Characters with special purpose (e.g., recon, snipers, divers, etc.) |
EdSubcat_Personnel_Story | Men (Story) | Special story characters, usually with specific names and identities already assigned. |
EdSubcat_Personnel_VR | Men (Virtual Reality) | Virtual characters. |
EdSubcat_Planes | Planes | Fixed wing aircrafts. |
EdSubcat_Submersibles | Submersibles | Vehicles operating underwater. |
EdSubcat_Tanks | Tanks | Armored vehicles with main purpose to neutralize other armored vehicles. |
EdSubcat_Targets | Targets | Virtual targets for AI. |
EdSubcat_Turrets | Turrets | Static weapons, e.g., fixed machine guns or mortars. This subcategory has priority over others (e.g., mortar is an artillery as well, but it's a turret first). |
Props
Category
Class | Display Name | Contents |
---|---|---|
EdCat_Animals | Animals | |
EdCat_Default | Other | |
EdCat_Equipment | Equipment | |
EdCat_Fences | Fences | |
EdCat_Furniture | Furniture | |
EdCat_Ruins | Ruins | |
EdCat_Ruins_Altis | Ruins (Altis) | |
EdCat_Ruins_Tanoa | Ruins (Tanoa) | |
EdCat_Sets | Sets | |
EdCat_Signs | Signs | |
EdCat_Structures | Structures | |
EdCat_Structures_Altis | Structures (Altis) | |
EdCat_Structures_Tanoa | Structures (Tanoa) | |
EdCat_Supplies | Supplies | |
EdCat_TEST | TEST | |
EdCat_Things | Things | |
EdCat_VRObjects | VR Objects | |
EdCat_Walls | Walls | |
EdCat_WeaponAttachments | Weapon Attachments | |
EdCat_Weapons | Weapons | |
EdCat_Wrecks | Wrecks |
Subcategory
Class | Display Name | Intended Category | Contents |
---|---|---|---|
EdSubcat_AAs | Anti-Air | ||
EdSubcat_Advertisements | Advertisements | ||
EdSubcat_Airports | Airport | ||
EdSubcat_APCs | APCs | ||
EdSubcat_Aquatic | Aquatic | ||
EdSubcat_Artillery | Artillery | ||
EdSubcat_AssaultRifles | Assault Rifles | ||
EdSubcat_Avian | Avian | ||
EdSubcat_Backpacks | Backpacks | ||
EdSubcat_Beach | Beach | ||
EdSubcat_BlankSigns | Blanks | ||
EdSubcat_Blocks | Blocks | ||
EdSubcat_Boats | Boats | ||
EdSubcat_BottomSlot | Bipods | ||
EdSubcat_Camping | Camping | ||
EdSubcat_Cars | Cars | ||
EdSubcat_Cemetery | Cemetery | ||
EdSubcat_Chemlights | Chemlights | ||
EdSubcat_ConstructionSites | Construction Sites | ||
EdSubcat_Decals | Decals | ||
EdSubcat_Default | Other | ||
EdSubcat_DismantledWeapons | Dismantled Weapons | ||
EdSubcat_Drones | Drones | ||
EdSubcat_Electronics | Electronics | ||
EdSubcat_Explosives | Explosives | ||
EdSubcat_Flags | Flags | ||
EdSubcat_Food | Food | ||
EdSubcat_FrontSlot | Suppressors | ||
EdSubcat_Garbage | Junk | ||
EdSubcat_Graffiti | Graffiti | ||
EdSubcat_Hats | Hats | ||
EdSubcat_Helicopters | Helicopters | ||
EdSubcat_Helipads | Helipads | ||
EdSubcat_Helmets | Helmets | ||
EdSubcat_Helpers | Helpers | ||
EdSubcat_Historical | Historical | ||
EdSubcat_Industrial | Industrial | ||
EdSubcat_Intel | Intel | ||
EdSubcat_InventoryItems | Inventory Items | ||
EdSubcat_Lamps | Lamps | ||
EdSubcat_Launchers | Launchers | ||
EdSubcat_MachineGuns | Machine Guns | ||
EdSubcat_Machines | Machines | ||
EdSubcat_Magazines | Magazines | ||
EdSubcat_Market | Market | ||
EdSubcat_Medicine | Medicine | ||
EdSubcat_Military | Military | ||
EdSubcat_Obstacles | Obstacles | ||
EdSubcat_Office | Office | ||
EdSubcat_Personnel | Men | ||
EdSubcat_Personnel_African | Men (Africans) | ||
EdSubcat_Personnel_Asian | Men (Asian) | ||
EdSubcat_Personnel_Camo_Arctic | Men (Arctic) | ||
EdSubcat_Personnel_Camo_Arid | Men (Arid) | ||
EdSubcat_Personnel_Camo_Desert | Men (Desert) | ||
EdSubcat_Personnel_Camo_Jungle | Men (Jungle) | ||
EdSubcat_Personnel_Camo_Urban | Men (Urban) | ||
EdSubcat_Personnel_Camo_Woodland | Men (Woodland) | ||
EdSubcat_Personnel_European | Men (European) | ||
EdSubcat_Personnel_SpecialForces | Men (Special Forces) | ||
EdSubcat_Personnel_Story | Men (Story) | ||
EdSubcat_Personnel_Tanoan | Men (Tanoan) | ||
EdSubcat_Personnel_VR | Men (Virtual Reality) | ||
EdSubcat_Pistols | Pistols | ||
EdSubcat_Planes | Planes | ||
EdSubcat_Posters | Posters | ||
EdSubcat_Racing | Racing | ||
EdSubcat_Religious | Religious | ||
EdSubcat_Residential_City | City | ||
EdSubcat_Residential_Village | Village | ||
EdSubcat_RoadSigns | Road Signs | ||
EdSubcat_Seaports | Seaport | ||
EdSubcat_Services | Services | ||
EdSubcat_ShootHouse | Shoot House | ||
EdSubcat_Shops | Shop | ||
EdSubcat_SideSlot | Accessories | ||
EdSubcat_SniperRifles | Sniper & Marksmen Rifles | ||
EdSubcat_Sports | Sport & Recreation | ||
EdSubcat_Storage | Storage | ||
EdSubcat_SubMachineGuns | SMGs | ||
EdSubcat_Submersibles | Submersibles | ||
EdSubcat_Tanks | Tanks | ||
EdSubcat_Targets | Targets | ||
EdSubcat_Terrestrial | Terrestrial | ||
EdSubcat_TEST | TEST | ||
EdSubcat_Tools | Tools | ||
EdSubcat_TopSlot_Collimators | Collimator Sights | ||
EdSubcat_TopSlot_Optics | Optic Sights | ||
EdSubcat_Trains | Trains | ||
EdSubcat_Transportation | Transportation | ||
EdSubcat_Turrets | Turrets | ||
EdSubcat_Uniforms | Uniforms | ||
EdSubcat_Utilities | Utilities | ||
EdSubcat_Vests | Vests | ||
EdSubcat_WarningSigns | Warnings |