synchronizeObjectsAdd: Difference between revisions

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(see also)
m (template:command argument fix)
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| unit '''synchronizeObjectsAdd''' [objects] |= Syntax
| unit '''synchronizeObjectsAdd''' [objects] |= Syntax


|p1= unit: [[Object]] -  |= PARAMETER1
|p1= unit: [[Object]] -  |PARAMETER1=  


|p2= [objects]: [[Array]] -  |= PARAMETER2
|p2= [objects]: [[Array]] -  |PARAMETER2=  


|p3= |= PARAMETER3
|p3= |PARAMETER3=  


| Nothing |= RETURNVALUE
| Nothing |RETURNVALUE=  




|x1= <pre>_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
|x1= <pre>_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
_acm synchronizeObjectsAdd [player];</pre>|= EXAMPLE1
_acm synchronizeObjectsAdd [player];</pre>|EXAMPLE1=  


____________________________________________________________________________________________
____________________________________________________________________________________________


|[[synchronizeObjectsRemove]]  |= SEEALSO
|[[synchronizeObjectsRemove]]  |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
____________________________________________________________________________________________
}}
}}

Revision as of 10:38, 7 April 2019

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Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Uncategorised

Syntax

Syntax:
unit synchronizeObjectsAdd [objects]
Parameters:
unit: Object -
[objects]: Array -
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"];
_acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

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Notes

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