sunOrMoon: Difference between revisions

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systemchat format ["%1",sunOrMoon];
systemchat format ["%1",sunOrMoon];
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<dd class="notedate">Posted on May 18, 2017 - 21:37 (UTC)</dd>
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt>
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As of Arma 3 1.7, this returns either 1 for sun or 0 for moon. Nothing in between.
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Revision as of 22:37, 18 May 2017

Hover & click on the images for description

Description

Description:
Returns the sun to moon transition state in range 0...1
Groups:
Uncategorised

Syntax

Syntax:
sunOrMoon
Return Value:
Number

Examples

Example 1:
_transitionState = sunOrMoon;

Additional Information

See also:
moonIntensitymoonPhase

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 21, 2014 - 15:44 (UTC)
Killjoe
Note that at a 0.99 value, the twilight is still quite dark.
Can be tested with :
//test onEachFrame { systemchat format ["%1",sunOrMoon]; };
Posted on May 18, 2017 - 21:37 (UTC)
Tankbuster
As of Arma 3 1.7, this returns either 1 for sun or 0 for moon. Nothing in between.