sunOrMoon: Difference between revisions
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Killzone Kid (talk | contribs) (moving broken notes to talk) |
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systemchat format ["%1",sunOrMoon]; | systemchat format ["%1",sunOrMoon]; | ||
};</code> | };</code> | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on May 18, 2017 - 21:37 (UTC)</dd> | |||
<dt class="note">[[User:Tankbuster|Tankbuster]]</dt> | |||
<dd class="note"> | |||
As of Arma 3 1.7, this returns either 1 for sun or 0 for moon. Nothing in between. | |||
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Revision as of 22:37, 18 May 2017
Description
- Description:
- Returns the sun to moon transition state in range 0...1
- Groups:
- Uncategorised
Syntax
- Syntax:
- sunOrMoon
- Return Value:
- Number
Examples
- Example 1:
_transitionState = sunOrMoon;
Additional Information
- See also:
- moonIntensitymoonPhase
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on September 21, 2014 - 15:44 (UTC)
- Killjoe
-
Note that at a 0.99 value, the twilight is still quite dark.
Can be tested with :
//test onEachFrame { systemchat format ["%1",sunOrMoon]; };
- Posted on May 18, 2017 - 21:37 (UTC)
- Tankbuster
- As of Arma 3 1.7, this returns either 1 for sun or 0 for moon. Nothing in between.
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.62
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2 OA: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Notes: Improper Formatting