getAllSoundControllers: Difference between revisions
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| Returns | | Returns [[Array] of names and values of sound controllers that can be used in simple expressions when configuring sounds.|= Description | ||
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Revision as of 16:48, 21 June 2016
{{Command|= Comments ____________________________________________________________________________________________
|ArmA 3|= Game name
|1.63|= Game version ____________________________________________________________________________________________
| Returns [[Array] of names and values of sound controllers that can be used in simple expressions when configuring sounds.|= Description ____________________________________________________________________________________________
| getAllSoundControllers Object |= Syntax
|p1 = object: Object, must be a vehicle (does not work on soldiers)|=
| Array |= Return value
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|x1 = getAllSoundControllers (vehicle player);
Result: [["rpm",0],["randomizer",0.874332],["speed",0],["thrust",0],["camPos",0.625961],["engineOn",0],["rotorSpeed",0],["rotorThrust",0],["angVelocity",0],["gmeterZ",0.01006],["roughness",0.05],["dustness",0.4],["damper0",0.739841],["rock",0],["sand",0],["grass",0],["mud",0],["gravel",1],["asphalt",0],["gear",0],["flaps",0],["rotPos",0],["water",0],["apu",0],["batteries",0],["rpmStarter",0],["rpm1",0],["rpmStarter1",0],["motorDamage",0],["transmissionDamage",0],["rotorBrake",0],["slingLoadActive",0],["latSlip",-2.94487e-032],["latSlipDrive",-2.94487e-032],["longSlip",0],["longSlipDrive",0],["scrubLand",0],["scrubObject",0],["scrubTree",0],["scrubBuilding",0],["scrubArmor",0],["engineEffectivity",0],["rain",0],["wind",0.299917],["lateralMovement",0],["playerPos",0],["rotorDamage",0]]
|= Example1
| Arma_3_Sound, getSoundController, getSoundControllerResult, getEnvSoundController, getEnvSoundControllers |= See also
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