createMPCampaignDisplay: Difference between revisions
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Killzone Kid (talk | contribs) (display 0 cases crash, returns NOTHING) |
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|p3= |= Parameter 5 | |p3= |= Parameter 5 | ||
|p3= |= Parameter 6 | |p3= |= Parameter 6 | ||
| [[ | | [[Nothing]] |= Return Value | ||
|x1= <code> | |x1= <code>[[findDisplay]] 46 [[createMPCampaignDisplay]] "Apex";</code> |= Example 1 | ||
| | | [[createMissionDisplay]], [[playMission]], [[createDisplay]] |= See Also | ||
}} | }} | ||
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<dt class="note">[[User:Revo|Revo]]</dt> | <dt class="note">[[User:Revo|Revo]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
<code> | <code>[[findDisplay]] 46 createMPCampaignDisplay "123";</code> | ||
[[Image:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]] | [[Image:MPCampaignDisplay_Apex Protocol.jpg|APEX Protocol Campaign Screen]] | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 20:02, 15 July 2016
Description
- Description:
- Create a MP campaign display. The class name must be a mission collection declared in the configs; in example, configFile/"CfgMissions"/"MPMissions"/"Apex"/
If the class doesn't exist or isn't a mission collection, the display will be created empty. - Groups:
- Uncategorised
Syntax
- Syntax:
- display createMPCampaignDisplay class
- Parameters:
- display - Display
- class: String - Mission collection class name
- Return Value:
- Nothing
Examples
- Example 1:
findDisplay 46 createMPCampaignDisplay "Apex";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on July 14, 2016 - 23:16 (UTC)
- Revo
-
findDisplay 46 createMPCampaignDisplay "123";