onPlayerConnected: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| arma |= Game name | |||
|2.1|= Game version | |||
____________________________________________________________________________________________ | |||
| This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | '''onPlayerConnected''' statement |= Syntax | ||
|p1= statement: [[String]] |= Parameter 1 | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|ONPLAYERCONNECTED]] | |||
[[Category:Scripting Commands OFP Elite |ONPLAYERCONNECTED]] | |||
[[Category:Scripting Commands ArmA|ONPLAYERCONNECTED]] |
Revision as of 23:05, 1 August 2006
Description
- Description:
- This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set.
- Groups:
- Uncategorised
Syntax
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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