enableVehicleSensor: Difference between revisions
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m (fixed syntax) |
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|p1 = vehicle: [[Object]] | |p1 = vehicle: [[Object]] | ||
|p2 = componentName : [[String]] - name of component | |p2 = componentName : [[String]] - (class) name of component | ||
|p3 = state: [[Bool]] - component state [on/off] | |p3 = state: [[Bool]] - component state [on/off] | ||
| [[Nothing]] |= Return value |= Return value | | [[Nothing]] |= Return value |= Return value | ||
______________________________________________________________________________________ | ______________________________________________________________________________________ | ||
Revision as of 16:15, 22 August 2017
Description
- Description:
- Enable/disable given sensor
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle enableVehicleSensor [componentName, state]
- Parameters:
- vehicle: Object
- componentName : String - (class) name of component
- state: Bool - component state [on/off]
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar
Additional Information
- See also:
- listVehicleSensorsisVehicleSensorEnabled
Notes
-
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