Arma: GUI Configuration: Difference between revisions
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<syntaxhighlight> | |||
#define ST_LEFT 0x00 | |||
#define ST_RIGHT 0x01 | |||
#define ST_CENTER 0x02 | |||
#define ST_DOWN 0x04 | |||
#define ST_UP 0x08 | |||
#define ST_VCENTER 0x0C | |||
#define ST_SINGLE 0x00 | |||
#define ST_MULTI 0x10 | |||
#define ST_TITLE_BAR 0x20 | |||
#define ST_PICTURE 0x30 | |||
#define ST_FRAME 0x40 | |||
#define ST_BACKGROUND 0x50 | |||
#define ST_GROUP_BOX 0x60 | |||
#define ST_GROUP_BOX2 0x70 | |||
#define ST_HUD_BACKGROUND 0x80 | |||
#define ST_TILE_PICTURE 0x90 | |||
#define ST_WITH_RECT 0xA0 | |||
#define ST_LINE 0xB0 | |||
#define ST_UPPERCASE 0xC0 | |||
#define ST_LOWERCASE 0xD0 | |||
#define ST_ADDITIONAL_INFO 0x0F00 | |||
#define ST_SHADOW 0x0100 | |||
#define ST_NO_RECT 0x0200 | |||
#define ST_KEEP_ASPECT_RATIO 0x0800 | |||
#define ST_TITLE ST_TITLE_BAR + ST_CENTER | |||
#define SL_VERT 0 | |||
#define SL_HORZ 0x400 | |||
#define SL_TEXTURES 0x10 | |||
#define ST_VERTICAL 0x01 | |||
#define ST_HORIZONTAL 0 | |||
#define LB_TEXTURES 0x10 | |||
#define LB_MULTI 0x20 | |||
#define TR_SHOWROOT 1 | |||
#define TR_AUTOCOLLAPSE 2 | |||
</syntaxhighlight> | |||
#define | |||
Revision as of 15:49, 27 October 2017
#define ST_LEFT 0x00
#define ST_RIGHT 0x01
#define ST_CENTER 0x02
#define ST_DOWN 0x04
#define ST_UP 0x08
#define ST_VCENTER 0x0C
#define ST_SINGLE 0x00
#define ST_MULTI 0x10
#define ST_TITLE_BAR 0x20
#define ST_PICTURE 0x30
#define ST_FRAME 0x40
#define ST_BACKGROUND 0x50
#define ST_GROUP_BOX 0x60
#define ST_GROUP_BOX2 0x70
#define ST_HUD_BACKGROUND 0x80
#define ST_TILE_PICTURE 0x90
#define ST_WITH_RECT 0xA0
#define ST_LINE 0xB0
#define ST_UPPERCASE 0xC0
#define ST_LOWERCASE 0xD0
#define ST_ADDITIONAL_INFO 0x0F00
#define ST_SHADOW 0x0100
#define ST_NO_RECT 0x0200
#define ST_KEEP_ASPECT_RATIO 0x0800
#define ST_TITLE ST_TITLE_BAR + ST_CENTER
#define SL_VERT 0
#define SL_HORZ 0x400
#define SL_TEXTURES 0x10
#define ST_VERTICAL 0x01
#define ST_HORIZONTAL 0
#define LB_TEXTURES 0x10
#define LB_MULTI 0x20
#define TR_SHOWROOT 1
#define TR_AUTOCOLLAPSE 2