modelToWorldWorld: Difference between revisions
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Lou Montana (talk | contribs) m (Fix example) |
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| Converts position from object model space to world space (usable by [[setPosWorld]] for example). |= Description | | Converts position from object model space to world space (usable by [[setPosWorld]] for example). |= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| obj | | obj [[modelToWorldWorld]] modelPos |= Syntax | ||
|p1= obj: [[Object]] |= Parameter 1 | |p1= obj: [[Object]] |= Parameter 1 | ||
|p2= modelPos: [[Array]] |= Parameter 2 | |p2= modelPos: [[Array]] |= Parameter 2 | ||
| [[Array]]: |= Return Value | | [[Array]]: |= Return Value | ||
|x1= <code> | |x1= <code>[[player]] [[modelToWorldWorld]] [0,1,0]</code> |= Example 1 | ||
| [[modelToWorldVisualWorld]] |= See Also | | [[modelToWorldVisualWorld]] |= See Also | ||
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<dd class="note"> | <dd class="note"> | ||
This command produces identical result to [[modelToWorld]] command used in conjunction with [[AGLToASL]] | This command produces identical result to [[modelToWorld]] command used in conjunction with [[AGLToASL]] | ||
<code>obj [[modelToWorldWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorld]] [1,2,3]); // true</code> | <code>obj [[modelToWorldWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorld]] [1,2,3]); {{codecomment|// true}}</code> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
<!-- DISCONTINUE Notes --> | <!-- DISCONTINUE Notes --> |
Revision as of 11:17, 13 May 2018
Description
- Description:
- Converts position from object model space to world space (usable by setPosWorld for example).
- Groups:
- Uncategorised
Syntax
- Syntax:
- obj modelToWorldWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Array:
Examples
- Example 1:
player modelToWorldWorld [0,1,0]
Additional Information
- See also:
- modelToWorldVisualWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorld command used in conjunction with AGLToASL
obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorld [1,2,3]); // true