setVehicleVarName: Difference between revisions
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[[Category:Scripting Commands ArmA|SETVEHICLEVARNAME]] | [[Category:Scripting Commands ArmA|SETVEHICLEVARNAME]] | ||
<h2 style="color:#000066">'''''object'' setVehicleVarName ''name'''''</h2> | |||
'''Operand types:''' | |||
''' | '''object:''' [[Object]] | ||
'''name:''' [[String]] | |||
'''Type of returned value:''' | '''Type of returned value:''' | ||
[[Nothing]] | |||
'''Compatibility:''' | '''Compatibility:''' | ||
Version 2.32 required. | |||
'''Description:''' | '''Description:''' | ||
Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn. | |||
'''Example:''' | '''Example:''' | ||
player '''setVehicleVarName''' "aP" |
Revision as of 16:41, 4 July 2006
object setVehicleVarName name
Operand types:
object: Object
name: String
Type of returned value:
Compatibility:
Version 2.32 required.
Description:
Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn.
Example:
player setVehicleVarName "aP"