setCaptive: Difference between revisions

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<h2 style="color:#000066">'''''person'' setCaptive ''status'''''</h2>
<h2 style="color:#000066">'''''person'' setCaptive ''captive'''''</h2>




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'''person:''' [[Object]]
'''person:''' [[Object]]


'''status:''' [[Boolean]]
'''captive:''' [[Boolean]]


'''Type of returned value:'''
'''Type of returned value:'''

Revision as of 19:54, 4 July 2006


person setCaptive captive


Operand types:

person: Object

captive: Boolean

Type of returned value:

Nothing

Description:

Mark unit as captive.
If unit is a vehicle, commander is marked.
A captive is neutral to everyone.
Note: This function does not remove unit's weapons.
Note: If you make a unit captive, that unit will still fire on the enemy, but the enemy will not fire back.


Example:

soldier1 setCaptive true