cameraView: Difference between revisions
Jump to navigation
Jump to search
(example links) |
m (Bot: Replacing category Scripting Commands Arma 3 with Arma 3: Scripting Commands) |
||
Line 46: | Line 46: | ||
<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | [[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Arma 3: Scripting Commands]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 16:49, 3 December 2018
Description
- Description:
- Returns mode of active camera view. Mode is one of:
- "INTERNAL" (1st person)
- "EXTERNAL" (3rd person)
- "GUNNER" (optics / sights)
- "GROUP" (commander view)
- Groups:
- Uncategorised
Syntax
- Syntax:
- cameraView
- Return Value:
- String
Examples
- Example 1:
if (cameraOn == _vehicle && cameraView == "External") then { _vehicle switchCamera "Internal"; };
Additional Information
- See also:
- switchCameracameraOncameraEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note