Tile - YCannon - Fire – Ylands
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[[Image:Ylands_Tile_-_Fire_entity.png]] | |||
*Allows to immediately (without ignition timer) '''fire''' target '''cannon'''. | |||
*To ignite cannon use [[Ylands Tile - Ignite-Defuse explosive|'''Ignite''']] instruction. | |||
*Works also for catapults, but it will fire the catapult with 0 power. | |||
[[Image:Ylands_Tile_-_Fire_catapult.png]] | |||
*Allows to fire '''catapult''' with desired '''power'''. | |||
*Maximum catapult power is 5. | |||
===Notes=== | |||
*To load a cannon it is possible to use [[Ylands Tile - Spawn entity prototype|'''Spawn Entity''']] or [[Ylands Tile - Put entity to container|'''Put To Container''']] instructions | |||
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{{Ylands scripting navbox}} | {{Ylands scripting navbox}} |
Revision as of 15:22, 4 December 2018
- Allows to immediately (without ignition timer) fire target cannon.
- To ignite cannon use Ignite instruction.
- Works also for catapults, but it will fire the catapult with 0 power.
- Allows to fire catapult with desired power.
- Maximum catapult power is 5.
Notes
- To load a cannon it is possible to use Spawn Entity or Put To Container instructions