fadeMusic: Difference between revisions
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| Changes the music volume smoothly within the given time. |= Description | | Changes the current music volume to the given value smoothly within the given time. |= Description | ||
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| time '''fadeMusic''' volume |= Syntax | | time '''fadeMusic''' volume |= Syntax | ||
|p1= time: [[Number]] in seconds |= Parameter 1 | |p1= time: [[Number]] - fade interval in seconds |= Parameter 1 | ||
|p2= volume: [[Number]] - music volume range 0 to 1. Maximum volume is 1. Default is 0.5. |= Parameter 2 | |p2= volume: [[Number]] - music volume range 0 to 1. Maximum volume is 1. Default is 0.5. |= Parameter 2 | ||
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|x1= < | |x1= <code>5 [[fadeMusic]] 0; // fade current music volume to 0 in 5 sec</code> |= Example 1 | ||
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Revision as of 16:11, 25 December 2018
Description
- Description:
- Changes the current music volume to the given value smoothly within the given time.
- Groups:
- Uncategorised
Syntax
- Syntax:
- time fadeMusic volume
- Parameters:
- time: Number - fade interval in seconds
- volume: Number - music volume range 0 to 1. Maximum volume is 1. Default is 0.5.
- Return Value:
- Nothing
Examples
- Example 1:
5 fadeMusic 0; // fade current music volume to 0 in 5 sec
Additional Information
- See also:
- fadeSoundmusicVolume
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Command Group: Sounds
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters