worldToModelVisual: Difference between revisions
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| [[worldToModel]], [[modelToWorldVisual]], [[modelToWorld]] |= See also | | [[worldToModel]], [[vectorWorldToModelVisual]], [[modelToWorldVisual]], [[modelToWorld]] |= See also | ||
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Revision as of 00:22, 3 February 2019
Description
- Description:
- Converts position from world space to object model space in render time scope.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object worldToModelVisual worldPosition
- Parameters:
- object: Object
- worldPosition: Array - format PositionAGL or Position2D
- Return Value:
- Array - PositionRelative
Examples
- Example 1:
_relPos = myObject worldToModelVisual [0,0,0];
- Example 2:
_relPos = player worldToModelVisual position car;
- Example 3:
_relPos = car worldToModelVisual [12000,5000];
- Example 4:
_relPos = unit worldToModelVisual position tank;
Additional Information
Notes
-
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